Open Source Tomb Raider Engine
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CMakeLists.txt 6.4KB

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  1. # Set Source files
  2. set (SRCS ${SRCS} Camera.cpp)
  3. set (SRCS ${SRCS} Emitter.cpp)
  4. set (SRCS ${SRCS} GLString.cpp)
  5. set (SRCS ${SRCS} MatMath.cpp)
  6. set (SRCS ${SRCS} Matrix.cpp)
  7. set (SRCS ${SRCS} Mesh.cpp)
  8. set (SRCS ${SRCS} Network.cpp)
  9. set (SRCS ${SRCS} OpenRaider.cpp)
  10. set (SRCS ${SRCS} Particle.cpp)
  11. set (SRCS ${SRCS} Quaternion.cpp)
  12. set (SRCS ${SRCS} Render.cpp)
  13. set (SRCS ${SRCS} SDLSystem.cpp)
  14. set (SRCS ${SRCS} SkeletalModel.cpp)
  15. set (SRCS ${SRCS} Sound.cpp)
  16. set (SRCS ${SRCS} System.cpp)
  17. set (SRCS ${SRCS} Texture.cpp)
  18. set (SRCS ${SRCS} TombRaider.cpp)
  19. set (SRCS ${SRCS} Vector3d.cpp)
  20. set (SRCS ${SRCS} ViewVolume.cpp)
  21. set (SRCS ${SRCS} World.cpp)
  22. set (SRCS ${SRCS} tga.cpp)
  23. #################################################################
  24. # Apple specific bundling
  25. if (APPLE)
  26. # Mac Bundle Data
  27. set (MACOSX_BUNDLE_INFO_STRING "OpenSource TombRaider Game Engine")
  28. set (MACOSX_BUNDLE_ICON_FILE "AppIcon")
  29. set (MACOSX_BUNDLE_GUI_IDENTIFIER "de.xythobuz.OpenRaider")
  30. set (MACOSX_BUNDLE_LONG_VERSION_STRING "${OpenRaider_VERSION_MAJOR}.${OpenRaider_VERSION_MINOR}.${OpenRaider_VERSION_MICRO}")
  31. set (MACOSX_BUNDLE_BUNDLE_NAME "OpenRaider")
  32. set (MACOSX_BUNDLE_SHORT_VERSION_STRING "${OpenRaider_VERSION_MAJOR}.${OpenRaider_VERSION_MINOR}.${OpenRaider_VERSION_MICRO}")
  33. set (MACOSX_BUNDLE_BUNDLE_VERSION "${OpenRaider_VERSION_MAJOR}.${OpenRaider_VERSION_MINOR}.${OpenRaider_VERSION_MICRO}")
  34. set (MACOSX_BUNDLE_COPYRIGHT "2001 - 2014")
  35. # Copy Icon
  36. set (MAC_ICON "../cmake/AppIcon.icns")
  37. set_source_files_properties (${MAC_ICON} PROPERTIES MACOSX_PACKAGE_LOCATION Resources)
  38. set (SRCS ${SRCS} ${MAC_ICON})
  39. # Copy Data
  40. set (MAC_DATA "../data/custom.cfg" "../data/OpenRaider.init" "../data/particle.tga" "../data/sample.wav")
  41. set (MAC_DATA ${MAC_DATA} "../data/snow.tga" "../data/snow2.tga" "../data/splash.tga" "../data/test.ttf")
  42. set (MAC_DATA ${MAC_DATA} "../data/white.tga")
  43. set_source_files_properties (${MAC_DATA} PROPERTIES MACOSX_PACKAGE_LOCATION Resources/defaults)
  44. set (SRCS ${SRCS} ${MAC_DATA})
  45. endif (APPLE)
  46. #################################################################
  47. # Add Executable
  48. add_executable (OpenRaider MACOSX_BUNDLE ${SRCS})
  49. #################################################################
  50. if (APPLE)
  51. # Copy setup script
  52. add_custom_command (TARGET OpenRaider POST_BUILD
  53. COMMAND echo "Injecting setup script..."
  54. COMMAND cp "${PROJECT_SOURCE_DIR}/cmake/setup_mac.sh" "${PROJECT_BINARY_DIR}/src/OpenRaider.app/Contents/MacOS/OpenRaider.sh"
  55. )
  56. # Fix executable name, so setup script will be called
  57. add_custom_command (TARGET OpenRaider POST_BUILD
  58. COMMAND echo "Changing executable name..."
  59. COMMAND /usr/libexec/PlistBuddy -c "Set :CFBundleExecutable OpenRaider.sh" Info.plist
  60. WORKING_DIRECTORY ${PROJECT_BINARY_DIR}/src/OpenRaider.app/Contents
  61. )
  62. # Preparing the bundle on install
  63. # http://www.cmake.org/Wiki/BundleUtilitiesExample
  64. set (plugin_dest_dir OpenRaider.app/Contents/MacOS)
  65. set (APPS "${PROJECT_BINARY_DIR}/src/OpenRaider.app")
  66. install (CODE "
  67. file(GLOB_RECURSE PLUGINS
  68. \"\${CMAKE_INSTALL_PREFIX}/${plugin_dest_dir}/plugins/*${CMAKE_SHARED_LIBRARY_SUFFIX}\")
  69. include(BundleUtilities)
  70. fixup_bundle(\"${APPS}\" \"\${PLUGINS}\" \"\")
  71. " COMPONENT Runtime
  72. )
  73. endif (APPLE)
  74. #################################################################
  75. if (NOT APPLE)
  76. # Install binary
  77. install (TARGET OpenRaider
  78. RUNTIME DESTINATION bin
  79. )
  80. endif (NOT APPLE)
  81. #################################################################
  82. # Debug build warnings
  83. set (WARNINGS "${WARNINGS} -Weverything -Wno-padded -Wno-packed")
  84. set (WARNINGS "${WARNINGS} -Wno-global-constructors -Wno-exit-time-destructors")
  85. set (WARNINGS "${WARNINGS} -Wno-documentation-unknown-command -Wno-c++98-compat-pedantic")
  86. set (WARNINGS "${WARNINGS} -Wno-missing-prototypes -Wno-missing-variable-declarations")
  87. set (WARNINGS "${WARNINGS} -Wno-disabled-macro-expansion")
  88. set (WARNINGS "${WARNINGS} -Wno-shorten-64-to-32 -Wno-sign-conversion")
  89. # Flags for all builds
  90. set (OpenRaider_CXX_FLAGS "${OpenRaider_CXX_FLAGS} -std=c++11")
  91. set (OpenRaider_CXX_FLAGS "${OpenRaider_CXX_FLAGS} -DUSING_EMITTER")
  92. # Flags for Debug build
  93. set (OpenRaider_CXX_FLAGS_DEBUG "${OpenRaider_CXX_FLAGS_DEBUG} -g -O0 ${WARNINGS}")
  94. set (OpenRaider_CXX_FLAGS_DEBUG "${OpenRaider_CXX_FLAGS_DEBUG} -DDEBUG")
  95. set (OpenRaider_CXX_FLAGS_DEBUG "${OpenRaider_CXX_FLAGS_DEBUG} -DEXPERIMENTAL")
  96. # Flags for Releasae builds
  97. set (OpenRaider_CXX_FLAGS_RELEASE "${OpenRaider_CXX_FLAGS_RELEASE} -ffast-math -funroll-loops")
  98. set (OpenRaider_CXX_FLAGS_RELEASE "${OpenRaider_CXX_FLAGS_RELEASE} -fomit-frame-pointer -O2")
  99. # Apply Flags
  100. set (CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${OpenRaider_CXX_FLAGS}")
  101. set (CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} ${OpenRaider_CXX_FLAGS} ${OpenRaider_CXX_FLAGS_DEBUG}")
  102. set (CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE} ${OpenRaider_CXX_FLAGS} ${OpenRaider_CXX_FLAGS_RELEASE}")
  103. # Include directory
  104. include_directories ("${PROJECT_SOURCE_DIR}/include")
  105. # Include External Modules
  106. set (CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} "${CMAKE_SOURCE_DIR}/cmake")
  107. #################################################################
  108. # Add Math Library
  109. set (LIBS ${LIBS} m)
  110. # Add SDL2 Library
  111. find_package (SDL2 REQUIRED)
  112. include_directories (SYSTEM ${SDL2_INCLUDE_DIR})
  113. set (LIBS ${LIBS} ${SDL2_LIBRARY})
  114. # Add SDL2_ttf Library
  115. find_package (SDL2TTF REQUIRED)
  116. include_directories (SYSTEM ${SDL2TTF_INCLUDE_DIR})
  117. set (LIBS ${LIBS} ${SDL2TTF_LIBRARY})
  118. # Add OpenGL Library
  119. find_package (OpenGL REQUIRED)
  120. include_directories (SYSTEM ${OPENGL_INCLUDE_DIRS})
  121. set (LIBS ${LIBS} ${OPENGL_LIBRARIES})
  122. # Add OpenAL Library
  123. find_package (OpenAL REQUIRED)
  124. include_directories (SYSTEM ${OPENAL_INCLUDE_DIRS})
  125. set (LIBS ${LIBS} ${OPENAL_LIBRARIES})
  126. # Add ALUT Library
  127. find_package (ALUT REQUIRED)
  128. include_directories (SYSTEM ${ALUT_INCLUDE_DIRS})
  129. set (LIBS ${LIBS} ${ALUT_LIBRARIES})
  130. # Add Z Library
  131. find_package (ZLIB REQUIRED)
  132. include_directories (SYSTEM ${ZLIB_INCLUDE_DIRS})
  133. set (LIBS ${LIBS} ${ZLIB_LIBRARIES})
  134. # Add Thread Library
  135. find_package (Threads REQUIRED)
  136. set (LIBS ${LIBS} ${CMAKE_THREAD_LIBS_INIT})
  137. # Link to all found libs
  138. target_link_libraries (OpenRaider ${LIBS})
  139. #################################################################
  140. # Add target to run executable
  141. add_custom_target(run COMMAND OpenRaider DEPENDS OpenRaider WORKING_DIRECTORY ${CMAKE_PROJECT_DIR})