Open Source Tomb Raider Engine
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Thomas Buck 4836137bc6 Prepared to add glut 10 vuotta sitten
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commands Removed OpenRaider class, added RunTime class 10 vuotta sitten
games Added TombRaider1.h 10 vuotta sitten
loader Slight improvements in new Loader 10 vuotta sitten
math Removed vec_t typedefs 10 vuotta sitten
utils Using C++11 std::chrono for utils/time 10 vuotta sitten
Camera.h Removed vec_t typedefs 10 vuotta sitten
Console.h Console input keeps keyboard focus 10 vuotta sitten
Entity.h Sorting vectors now working 10 vuotta sitten
Exception.h Menu using Folder API. WIP, does not work well! [ci skip] 10 vuotta sitten
Font.h Removed C-Style string handling code. This resolves #4 as bufferString() no longer exists! 10 vuotta sitten
FontManager.h Removed C-Style string handling code. This resolves #4 as bufferString() no longer exists! 10 vuotta sitten
FontSDL.h Wrapped Text Rendering. Menu dialogs. 10 vuotta sitten
FontTRLE.h Removed C-Style string handling code. This resolves #4 as bufferString() no longer exists! 10 vuotta sitten
Game.h Console now made with imgui 10 vuotta sitten
Log.h Split Log class from Console 10 vuotta sitten
Menu.h Console now made with imgui 10 vuotta sitten
MenuFolder.h Console now made with imgui 10 vuotta sitten
Mesh.h Started implementing new level file loader 10 vuotta sitten
Render.h Screenshot command and other small improvements 10 vuotta sitten
Room.h Fixed many 64 to 32 bit warnings 10 vuotta sitten
RoomData.h Sorting vectors now working 10 vuotta sitten
RunTime.h Multiple changes World uses smart pointers, UI got calculate and shutdown, Removed atexit handler 10 vuotta sitten
Script.h Started implementing new level file loader 10 vuotta sitten
SkeletalModel.h Fixed many 64 to 32 bit warnings 10 vuotta sitten
Sound.h Fixed many 64 to 32 bit warnings 10 vuotta sitten
SoundAL.h Fixed many 64 to 32 bit warnings 10 vuotta sitten
SoundNull.h Some small changes. Using namespace for file-scope declarations. SoundNull now pretends to have even more functionality. Mousegrab state can be queried. Should now grab more reliably. 10 vuotta sitten
Sprite.h Fixed many 64 to 32 bit warnings 10 vuotta sitten
StaticMesh.h Removed vec_t typedefs 10 vuotta sitten
TextureManager.h Fixed imgui rendering 10 vuotta sitten
TombRaider.h Screenshot command and other small improvements 10 vuotta sitten
TombRaiderData.h Fixed Lara no longer rotating with camera 10 vuotta sitten
UI.h imgui Console in own class 10 vuotta sitten
ViewVolume.h Removed vec_t typedefs 10 vuotta sitten
Window.h Created UI windowing interface 10 vuotta sitten
WindowGLUT.h Prepared to add glut 10 vuotta sitten
WindowSDL.h Created UI windowing interface 10 vuotta sitten
World.h Multiple changes World uses smart pointers, UI got calculate and shutdown, Removed atexit handler 10 vuotta sitten
config.h.in Using C++11 std::chrono for utils/time 10 vuotta sitten
global.h Console now made with imgui 10 vuotta sitten