Open Source Tomb Raider Engine
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Thomas Buck 504b3ae06f Added PNG reading/writing il y a 10 ans
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math New assert implementation, meta improvements il y a 10 ans
utils Added PNG reading/writing il y a 10 ans
CMakeLists.txt Added PNG reading/writing il y a 10 ans
Camera.cpp Added walk action. No longer crashes in World::isWall() il y a 10 ans
Command.cpp Added animation command il y a 10 ans
Console.cpp Support for mouse keys 4 & 5 il y a 10 ans
Entity.cpp Enabled MULTITEXTURE in debug builds il y a 10 ans
Font.cpp Fixed TRLE colors and SDL heading il y a 10 ans
FontManager.cpp Fixed TRLE colors and SDL heading il y a 10 ans
FontSDL.cpp Fixed TRLE colors and SDL heading il y a 10 ans
FontTRLE.cpp Fixed TRLE colors and SDL heading il y a 10 ans
Game.cpp Created StaticMesh class il y a 10 ans
Menu.cpp Fixed TRLE colors and SDL heading il y a 10 ans
Mesh.cpp Moved methods from World into Room. Also changed some strange old delete-guards. il y a 10 ans
OpenRaider.cpp Moved methods from World into Room. Also changed some strange old delete-guards. il y a 10 ans
Render.cpp Created StaticMesh class il y a 10 ans
Room.cpp Enabled MULTITEXTURE in debug builds il y a 10 ans
RoomData.cpp Created StaticMesh class il y a 10 ans
SkeletalModel.cpp Created StaticMesh class il y a 10 ans
Sound.cpp New assert implementation, meta improvements il y a 10 ans
SoundAL.cpp New assert implementation, meta improvements il y a 10 ans
SoundNull.cpp New assert implementation, meta improvements il y a 10 ans
Sprite.cpp Various little fixes il y a 10 ans
StaticMesh.cpp Simplified StaticMesh data storage il y a 10 ans
Texture.cpp Various little fixes il y a 10 ans
TombRaider.cpp Moved methods from World into Room. Also changed some strange old delete-guards. il y a 10 ans
ViewVolume.cpp Various little fixes il y a 10 ans
Window.cpp Split Font subsystem from Window il y a 10 ans
WindowSDL.cpp Support for mouse keys 4 & 5 il y a 10 ans
World.cpp Created StaticMesh class il y a 10 ans
main.cpp Support for mouse keys 4 & 5 il y a 10 ans