Open Source Tomb Raider Engine
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Thomas Buck c33dc66af1 Using C++11 std::chrono for utils/time 10 anos atrás
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commands Removed OpenRaider class, added RunTime class 10 anos atrás
games Added TombRaider1.h 10 anos atrás
loader Slight improvements in new Loader 10 anos atrás
math Removed vec_t typedefs 10 anos atrás
utils Using C++11 std::chrono for utils/time 10 anos atrás
Camera.h Removed vec_t typedefs 10 anos atrás
Console.h imgui Console in own class 10 anos atrás
Entity.h Sorting vectors now working 10 anos atrás
Exception.h Menu using Folder API. WIP, does not work well! [ci skip] 10 anos atrás
Font.h Removed C-Style string handling code. This resolves #4 as bufferString() no longer exists! 10 anos atrás
FontManager.h Removed C-Style string handling code. This resolves #4 as bufferString() no longer exists! 10 anos atrás
FontSDL.h Wrapped Text Rendering. Menu dialogs. 10 anos atrás
FontTRLE.h Removed C-Style string handling code. This resolves #4 as bufferString() no longer exists! 10 anos atrás
Game.h Console now made with imgui 10 anos atrás
Log.h Split Log class from Console 10 anos atrás
Menu.h Console now made with imgui 10 anos atrás
MenuFolder.h Console now made with imgui 10 anos atrás
Mesh.h Started implementing new level file loader 10 anos atrás
Render.h Screenshot command and other small improvements 10 anos atrás
Room.h Fixed many 64 to 32 bit warnings 10 anos atrás
RoomData.h Sorting vectors now working 10 anos atrás
RunTime.h Multiple changes World uses smart pointers, UI got calculate and shutdown, Removed atexit handler 10 anos atrás
Script.h Started implementing new level file loader 10 anos atrás
SkeletalModel.h Fixed many 64 to 32 bit warnings 10 anos atrás
Sound.h Fixed many 64 to 32 bit warnings 10 anos atrás
SoundAL.h Fixed many 64 to 32 bit warnings 10 anos atrás
SoundNull.h Some small changes. Using namespace for file-scope declarations. SoundNull now pretends to have even more functionality. Mousegrab state can be queried. Should now grab more reliably. 10 anos atrás
Sprite.h Fixed many 64 to 32 bit warnings 10 anos atrás
StaticMesh.h Removed vec_t typedefs 10 anos atrás
TextureManager.h Fixed imgui rendering 10 anos atrás
TombRaider.h Screenshot command and other small improvements 10 anos atrás
TombRaiderData.h Fixed Lara no longer rotating with camera 10 anos atrás
UI.h imgui Console in own class 10 anos atrás
ViewVolume.h Removed vec_t typedefs 10 anos atrás
Window.h Created UI windowing interface 10 anos atrás
WindowSDL.h Created UI windowing interface 10 anos atrás
World.h Multiple changes World uses smart pointers, UI got calculate and shutdown, Removed atexit handler 10 anos atrás
config.h.in Using C++11 std::chrono for utils/time 10 anos atrás
global.h Console now made with imgui 10 anos atrás