Open Source Tomb Raider Engine
選択できるのは25トピックまでです。 トピックは、先頭が英数字で、英数字とダッシュ('-')を使用した35文字以内のものにしてください。
Thomas Buck 5a95f1c49f Camera movement, first Mesh drawing 9年前
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commands Fix glm includes for Travis 9年前
deps Improved Console, added auto-completion 9年前
loader Camera movement, first Mesh drawing 9年前
system Camera movement, first Mesh drawing 9年前
utils Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib. 9年前
CMakeLists.txt Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib. 9年前
Camera.cpp Camera movement, first Mesh drawing 9年前
Console.cpp Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib. 9年前
Entity.cpp Fix glm includes for Travis 9年前
Exception.cpp LoaderTR2 tries to load external SFX file 9年前
Game.cpp Camera movement, first Mesh drawing 9年前
Log.cpp Implemented get command 9年前
Menu.cpp Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib. 9年前
MenuFolder.cpp Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib. 9年前
Mesh.cpp Camera movement, first Mesh drawing 9年前
Render.cpp Camera movement, first Mesh drawing 9年前
Room.cpp Camera movement, first Mesh drawing 9年前
RoomData.cpp Camera movement, first Mesh drawing 9年前
RunTime.cpp Added FPS histogram 9年前
Script.cpp Added binary file format template for Script 9年前
SkeletalModel.cpp Camera movement, first Mesh drawing 9年前
SoundManager.cpp Camera movement, first Mesh drawing 9年前
Sprite.cpp Fix glm includes for Travis 9年前
StaticMesh.cpp Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib. 9年前
TextureManager.cpp Camera movement, first Mesh drawing 9年前
UI.cpp Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib. 9年前
World.cpp LoaderTR2 tries to load Meshes and StaticMeshes 9年前
config.cpp.in make install should work properly on Mac and Linux 9年前
main.cpp Camera movement, first Mesh drawing 9年前