Open Source Tomb Raider Engine
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Thomas Buck 6a51c7c010 Selector ray casting 9 年之前
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commands Now v0.1.4. New Readme. Updated docs. 9 年之前
loader No longer including gl.h globally, renamed own assert. 9 年之前
system Updated ImGui 9 年之前
utils Now v0.1.4. New Readme. Updated docs. 9 年之前
BoundingBox.h Fixed BoundingBox rendering problems 9 年之前
Camera.h Selector ray casting 9 年之前
Console.h Now v0.1.4. New Readme. Updated docs. 9 年之前
Entity.h Now v0.1.4. New Readme. Updated docs. 9 年之前
Game.h Now v0.1.4. New Readme. Updated docs. 9 年之前
Log.h Add move constructor to LogLevel 9 年之前
Menu.h Main menu rewrite as imgui window 9 年之前
Mesh.h Now always copying GL data 9 年之前
Render.h First try at scissoring room portals 9 年之前
Room.h First bbox cache test 9 年之前
RoomData.h First bbox cache test 9 年之前
RoomMesh.h Now always copying GL data 9 年之前
RunTime.h More debug output and support for windows compiling. 9 年之前
Script.h Now v0.1.4. New Readme. Updated docs. 9 年之前
Selector.h Added Selector, try fix for Travis 9 年之前
SkeletalModel.h Now v0.1.4. New Readme. Updated docs. 9 年之前
SoundManager.h Now v0.1.4. New Readme. Updated docs. 9 年之前
Sprite.h Now always copying GL data 9 年之前
StaticMesh.h World static, more debug infos, portal rendering. 9 年之前
TextureManager.h Now v0.1.4. New Readme. Updated docs. 9 年之前
UI.h Updated ImGui 9 年之前
World.h World static, more debug infos, portal rendering. 9 年之前
config.h.in First bbox cache test 9 年之前
global.h Updated ImGui 9 年之前