Open Source Tomb Raider Engine
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
Thomas Buck 6ed8a89e3b Typo 10 years ago
data App Bundle also runs setup if needed. 10 years ago
doc Initial commit from SF CVS 10 years ago
mac_dist App Bundle also runs setup if needed. 10 years ago
src Fixed memory test builds. 10 years ago
.gitignore Updated Readme. 10 years ago
BUGS Initial commit from SF CVS 10 years ago
COPYING Initial commit from SF CVS 10 years ago
ChangeLog Initial commit from SF CVS 10 years ago
Makefile Updated Readme 10 years ago
README.md Typo 10 years ago
README.old Added new Readme 10 years ago
Requirements Initial commit from SF CVS 10 years ago
TODO Initial commit from SF CVS 10 years ago
deps.sh Added stub for missing hel/CollisionObject. 10 years ago
setup.sh Removed more cruft. 10 years ago

README.md

OpenRaider

OpenRaider is an Open Source implementation of the classic Tomb Raider Game Engine. It was abandoned in 2003.

This project aims to get OpenRaider running in a modern Unix.

Configuration

OpenRaider needs some configuration files, and level data and assets from custom levels or the Tomb Raider games. These are stored in ~/.OpenRaider. Running the included setup.sh will create/copy the necessary files and directories.

Dependencies

On Mac OS X 10.9 with XCode and MacPorts installed, the following should be enough to get all dependencies that are available as port:

sudo port install zlib cmake libsdl libsdl_ttf

You also need the XQuartz X11 Server.

To get Sound, you need freealut. Get, compile and install it like this:

git clone git@github.com:vancegroup/freealut.git
mkdir build
cd build
cmake .. -DCMAKE_INSTALL_PREFIX:STRING="/opt/local" -DCMAKE_C_FLAGS:STRING="-O2"
make
sudo make install

Building

Just make debug and run bin/debug/OpenRaider for a debug build. make release builds a release binary. make bundle creates a Mac App Bundle that also runs the setup script, if necessary. make bundle-image packs the App Bundle into a DMG ready for distribution.

Usage

See the original README.old file. In the Main Menu, <Esc> will allow you to select a level to play.

License

OpenRaider is based on code, specs, and alogrithms from:

  • GooseEgg/Freyja 3d Modelers by Mongoose
  • TR Rosetta Stone spec sheet by Anonymous
  • TRView 1.0.0 by Yuri Zhivago, with patches by Mongoose

All code should be GPLed, unless otherwise noted.

2013 Housekeeping by xythobuz.