Open Source Tomb Raider Engine
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Thomas Buck 3c66d229bf Now using stb_truetype instead of SDL2-TTF. 10 lat temu
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Folder.h Removed Exceptions, moved GL code into Shader 10 lat temu
binary.h LoaderTR2 tries to load external SFX file 10 lat temu
filesystem.h Started implementing file system utilities 10 lat temu
pcx.h TextureManager is now completely static. 10 lat temu
pixel.h Now using stb_truetype instead of SDL2-TTF. 10 lat temu
random.h Menu background now chosen randomly 10 lat temu
strings.h Menu background now chosen randomly 10 lat temu
time.h Updated imgui, utils/time using more C++11 features 10 lat temu