Open Source Tomb Raider Engine
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Thomas Buck 881d13ab74 Tweak CMakeLists so sources appear in IDEs [skip ci] 10 lat temu
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commands Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib. 10 lat temu
games Auto code indentation [skip ci] 10 lat temu
loader Camera movement, first Mesh drawing 10 lat temu
system Tweak CMakeLists so sources appear in IDEs [skip ci] 10 lat temu
utils Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib. 10 lat temu
Camera.h Room Mesh displayed more or less correctly 10 lat temu
Console.h Improved Console, added auto-completion 10 lat temu
Entity.h Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib. 10 lat temu
Exception.h LoaderTR2 tries to load external SFX file 10 lat temu
Game.h Camera movement, first Mesh drawing 10 lat temu
Log.h Implemented get command 10 lat temu
Menu.h Auto code indentation [skip ci] 10 lat temu
MenuFolder.h Auto code indentation [skip ci] 10 lat temu
Mesh.h Camera movement, first Mesh drawing 10 lat temu
Render.h Fix glm includes for Travis 10 lat temu
Room.h Camera movement, first Mesh drawing 10 lat temu
RoomData.h Camera movement, first Mesh drawing 10 lat temu
RunTime.h Added FPS histogram 10 lat temu
Script.h Auto code indentation [skip ci] 10 lat temu
SkeletalModel.h Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib. 10 lat temu
SoundManager.h Rewrote OpenAL, SoundManager, added system folder 10 lat temu
Sprite.h Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib. 10 lat temu
StaticMesh.h Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib. 10 lat temu
TextureManager.h Room Mesh displayed more or less correctly 10 lat temu
UI.h Auto code indentation [skip ci] 10 lat temu
World.h LoaderTR2 tries to load Meshes and StaticMeshes 10 lat temu
config.h.in make install should work properly on Mac and Linux 10 lat temu
global.h More Travis fixing... 10 lat temu