Open Source Tomb Raider Engine
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Thomas Buck 881d13ab74 Tweak CMakeLists so sources appear in IDEs [skip ci] 10 år sedan
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commands Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib. 10 år sedan
games Auto code indentation [skip ci] 10 år sedan
loader Camera movement, first Mesh drawing 10 år sedan
system Tweak CMakeLists so sources appear in IDEs [skip ci] 10 år sedan
utils Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib. 10 år sedan
Camera.h Room Mesh displayed more or less correctly 10 år sedan
Console.h Improved Console, added auto-completion 10 år sedan
Entity.h Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib. 10 år sedan
Exception.h LoaderTR2 tries to load external SFX file 10 år sedan
Game.h Camera movement, first Mesh drawing 10 år sedan
Log.h Implemented get command 10 år sedan
Menu.h Auto code indentation [skip ci] 10 år sedan
MenuFolder.h Auto code indentation [skip ci] 10 år sedan
Mesh.h Camera movement, first Mesh drawing 10 år sedan
Render.h Fix glm includes for Travis 10 år sedan
Room.h Camera movement, first Mesh drawing 10 år sedan
RoomData.h Camera movement, first Mesh drawing 10 år sedan
RunTime.h Added FPS histogram 10 år sedan
Script.h Auto code indentation [skip ci] 10 år sedan
SkeletalModel.h Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib. 10 år sedan
SoundManager.h Rewrote OpenAL, SoundManager, added system folder 10 år sedan
Sprite.h Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib. 10 år sedan
StaticMesh.h Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib. 10 år sedan
TextureManager.h Room Mesh displayed more or less correctly 10 år sedan
UI.h Auto code indentation [skip ci] 10 år sedan
World.h LoaderTR2 tries to load Meshes and StaticMeshes 10 år sedan
config.h.in make install should work properly on Mac and Linux 10 år sedan
global.h More Travis fixing... 10 år sedan