Open Source Tomb Raider Engine
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Thomas Buck d8d2fce36b Added (blank) binary file reading utils 10 anni fa
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games Added TombRaider1.h 10 anni fa
math Removed vec_t typedefs 10 anni fa
utils Added (blank) binary file reading utils 10 anni fa
Camera.h Removed vec_t typedefs 10 anni fa
Console.h Removed vec_t typedefs 10 anni fa
Entity.h Sorting vectors now working 10 anni fa
Font.h unsigned char instead of float for colors 10 anni fa
FontManager.h Added FontManager 10 anni fa
FontSDL.h Added FontManager 10 anni fa
FontTRLE.h Removed vec_t typedefs 10 anni fa
Game.h Fixed many 64 to 32 bit warnings 10 anni fa
Menu.h Fixed many 64 to 32 bit warnings 10 anni fa
Mesh.h Removed vec_t typedefs 10 anni fa
OpenRaider.h Removed vec_t typedefs 10 anni fa
Render.h Fixed many 64 to 32 bit warnings 10 anni fa
Room.h Fixed many 64 to 32 bit warnings 10 anni fa
RoomData.h Sorting vectors now working 10 anni fa
SkeletalModel.h Fixed many 64 to 32 bit warnings 10 anni fa
Sound.h Fixed many 64 to 32 bit warnings 10 anni fa
SoundAL.h Fixed many 64 to 32 bit warnings 10 anni fa
SoundNull.h Fixed many 64 to 32 bit warnings 10 anni fa
Sprite.h Fixed many 64 to 32 bit warnings 10 anni fa
StaticMesh.h Removed vec_t typedefs 10 anni fa
TextureManager.h loadImage(), move command 10 anni fa
TombRaider.h Removed cmake windows.h detection 10 anni fa
TombRaiderData.h Fixed Lara no longer rotating with camera 10 anni fa
ViewVolume.h Removed vec_t typedefs 10 anni fa
Window.h Fixed many 64 to 32 bit warnings 10 anni fa
WindowSDL.h Removed vec_t typedefs 10 anni fa
World.h Fixed many 64 to 32 bit warnings 10 anni fa
config.h.in git hash in version string 10 anni fa
global.h Removed cmake windows.h detection 10 anni fa