Open Source Tomb Raider Engine
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Thomas Buck 9dd7432bfd Imgui update, controller & camera movement improvements. 9 years ago
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commands Started work on Entity system 9 years ago
deps Imgui update, controller & camera movement improvements. 9 years ago
loader Started work on Entity system 9 years ago
system Imgui update, controller & camera movement improvements. 9 years ago
utils Format code [skip ci] 9 years ago
CMakeLists.txt Now using stb_truetype instead of SDL2-TTF. 9 years ago
Camera.cpp Imgui update, controller & camera movement improvements. 9 years ago
Console.cpp Imgui update, controller & camera movement improvements. 9 years ago
Entity.cpp Started work on Entity system 9 years ago
Game.cpp Started work on Entity system 9 years ago
Log.cpp Back face culling, log levels, clipboard support. 9 years ago
Menu.cpp Back face culling, log levels, clipboard support. 9 years ago
MenuFolder.cpp Format code [skip ci] 9 years ago
Mesh.cpp Format code [skip ci] 9 years ago
Render.cpp Started work on Entity system 9 years ago
Room.cpp Started work on Entity system 9 years ago
RoomData.cpp Imgui update, controller & camera movement improvements. 9 years ago
RoomMesh.cpp Format code [skip ci] 9 years ago
RunTime.cpp Changed default imgui style, fixed FPS histogram 9 years ago
Script.cpp Added binary file format template for Script 9 years ago
SkeletalModel.cpp Started work on Entity system 9 years ago
SoundManager.cpp Debug info now displayed as imgui overlay 9 years ago
Sprite.cpp Return of (animated) textile and sprite viewer 9 years ago
StaticMesh.cpp Individual toggles for bounding box visualisation. 9 years ago
TextureManager.cpp Imgui update, controller & camera movement improvements. 9 years ago
UI.cpp Imgui update, controller & camera movement improvements. 9 years ago
World.cpp Started work on Entity system 9 years ago
config.cpp.in make install should work properly on Mac and Linux 9 years ago
main.cpp Back face culling, log levels, clipboard support. 9 years ago