Open Source Tomb Raider Engine
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Thomas Buck a3d6411368 Removed Exceptions, moved GL code into Shader 10 years ago
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Folder.h Removed Exceptions, moved GL code into Shader 10 years ago
binary.h LoaderTR2 tries to load external SFX file 10 years ago
filesystem.h Started implementing file system utilities 10 years ago
pcx.h Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib. 10 years ago
pixel.h Added texture viewer 10 years ago
random.h Menu background now chosen randomly 10 years ago
strings.h Menu background now chosen randomly 10 years ago
time.h Updated imgui, utils/time using more C++11 features 10 years ago