Open Source Tomb Raider Engine
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Thomas Buck ac8022ec70 Menu play button working 10 年前
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games Added TombRaider1.h 10 年前
math Setup objects from TombRaider in their constructor 10 年前
utils Added mouse scrolling support. 10 年前
Camera.h Removed Emitter and Particle 10 年前
Console.h Added mouse scrolling support. 10 年前
Game.h Setup objects from TombRaider in their constructor 10 年前
Menu.h Menu play button working 10 年前
Mesh.h Added Camera, Emitter, Mesh, Particle, ViewVolume 10 年前
OpenRaider.h Maplist now in Menu 10 年前
Render.h Menu play button working 10 年前
Room.h Menu play button working 10 年前
RoomData.h Menu play button working 10 年前
SkeletalModel.h Added SkeletalModel, now using std::vector 10 年前
Sound.h Sound interface now abstract 10 年前
SoundAL.h Sound interface now abstract 10 年前
Sprite.h Setup objects from TombRaider in their constructor 10 年前
Texture.h Fixed strange Texture offset in GL, added asserts. 10 年前
TombRaider.h Added basic movement 10 年前
TombRaiderData.h Validating pak before putting it in menu list 10 年前
ViewVolume.h Setup objects from TombRaider in their constructor 10 年前
Window.h Many small fixes 10 年前
WindowSDL.h Using only colors that were defined for renderer 10 年前
World.h Rewrote Sprite loading in Game 10 年前
WorldData.h Added comparison operator to static model 10 年前
config.h.in be case-sensitive for config file 10 年前
global.h Many small fixes 10 年前
main.h Render is now also service 10 年前