Open Source Tomb Raider Engine
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Thomas Buck b1fb7c9965 Removed vec_t typedefs 10 years ago
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games Added TombRaider1.h 10 years ago
math Removed vec_t typedefs 10 years ago
utils Removed vec_t typedefs 10 years ago
Camera.h Removed vec_t typedefs 10 years ago
Console.h Removed vec_t typedefs 10 years ago
Entity.h Removed vec_t typedefs 10 years ago
Font.h unsigned char instead of float for colors 10 years ago
FontManager.h Added FontManager 10 years ago
FontSDL.h Added FontManager 10 years ago
FontTRLE.h Removed vec_t typedefs 10 years ago
Game.h Removed vec_t typedefs 10 years ago
Menu.h Split Font subsystem from Window 10 years ago
Mesh.h Removed vec_t typedefs 10 years ago
OpenRaider.h Removed vec_t typedefs 10 years ago
Render.h Slimmed down Render 10 years ago
Room.h Removed vec_t typedefs 10 years ago
RoomData.h Removed vec_t typedefs 10 years ago
SkeletalModel.h Removed vec_t typedefs 10 years ago
Sound.h New assert implementation, meta improvements 10 years ago
SoundAL.h Sound interface now abstract 10 years ago
SoundNull.h Prepared for Windows support 10 years ago
Sprite.h Removed vec_t typedefs 10 years ago
StaticMesh.h Removed vec_t typedefs 10 years ago
TextureManager.h loadImage(), move command 10 years ago
TombRaider.h Moved methods from World into Room. 10 years ago
TombRaiderData.h Fixed Lara no longer rotating with camera 10 years ago
ViewVolume.h Removed vec_t typedefs 10 years ago
Window.h Removed vec_t typedefs 10 years ago
WindowSDL.h Removed vec_t typedefs 10 years ago
World.h Removed vec_t typedefs 10 years ago
config.h.in Added PNG reading/writing 10 years ago
global.h Improved Windows support 10 years ago