Open Source Tomb Raider Engine
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Thomas Buck b986369a1b Sound now also global service 10 jaren geleden
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games Added TombRaider1.h 10 jaren geleden
math Slimmed down math/math.h 10 jaren geleden
utils Added mouse scrolling support. Used in Console to scroll the history. 10 jaren geleden
Camera.h Camera sensitivity stored in OpenRaider 10 jaren geleden
Config.h.in Added FPS display, removed limit 10 jaren geleden
Console.h Added mouse scrolling support. Used in Console to scroll the history. 10 jaren geleden
Emitter.h Added Camera, Emitter, Mesh, Particle, ViewVolume 10 jaren geleden
Game.h Added game mode command 10 jaren geleden
Menu.h Can now also bind mouse actions 10 jaren geleden
Mesh.h Added Camera, Emitter, Mesh, Particle, ViewVolume 10 jaren geleden
OpenRaider.h Sound now also global service 10 jaren geleden
Particle.h Added Camera, Emitter, Mesh, Particle, ViewVolume 10 jaren geleden
Render.h Added animation test commands 10 jaren geleden
SkeletalModel.h Added SkeletalModel, now using std::vector 10 jaren geleden
Sound.h Added Sound initialization 10 jaren geleden
Texture.h Fixed strange Texture offset in GL, added asserts. 10 jaren geleden
TombRaider.h Added basic movement 10 jaren geleden
TombRaiderData.h Validating pak before putting it in menu list 10 jaren geleden
ViewVolume.h Added Camera, Emitter, Mesh, Particle, ViewVolume 10 jaren geleden
Window.h Added game mode command 10 jaren geleden
WindowSDL.h Using only colors that were defined for renderer 10 jaren geleden
World.h No longer segfaulting but now leaking World memory 10 jaren geleden
WorldData.h Fixed doxygen comment 10 jaren geleden
global.h Using only colors that were defined for renderer 10 jaren geleden
main.h Sound now also global service 10 jaren geleden