Open Source Tomb Raider Engine
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Thomas Buck b986369a1b Sound now also global service 10 年前
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games Added TombRaider1.h 10 年前
math Slimmed down math/math.h 10 年前
utils Added mouse scrolling support. Used in Console to scroll the history. 10 年前
Camera.h Camera sensitivity stored in OpenRaider 10 年前
Config.h.in Added FPS display, removed limit 10 年前
Console.h Added mouse scrolling support. Used in Console to scroll the history. 10 年前
Emitter.h Added Camera, Emitter, Mesh, Particle, ViewVolume 10 年前
Game.h Added game mode command 10 年前
Menu.h Can now also bind mouse actions 10 年前
Mesh.h Added Camera, Emitter, Mesh, Particle, ViewVolume 10 年前
OpenRaider.h Sound now also global service 10 年前
Particle.h Added Camera, Emitter, Mesh, Particle, ViewVolume 10 年前
Render.h Added animation test commands 10 年前
SkeletalModel.h Added SkeletalModel, now using std::vector 10 年前
Sound.h Added Sound initialization 10 年前
Texture.h Fixed strange Texture offset in GL, added asserts. 10 年前
TombRaider.h Added basic movement 10 年前
TombRaiderData.h Validating pak before putting it in menu list 10 年前
ViewVolume.h Added Camera, Emitter, Mesh, Particle, ViewVolume 10 年前
Window.h Added game mode command 10 年前
WindowSDL.h Using only colors that were defined for renderer 10 年前
World.h No longer segfaulting but now leaking World memory 10 年前
WorldData.h Fixed doxygen comment 10 年前
global.h Using only colors that were defined for renderer 10 年前
main.h Sound now also global service 10 年前