Open Source Tomb Raider Engine
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Thomas Buck 44935e3e1d Updated ImGui 9 years ago
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commands Imgui update, debugging 9 years ago
deps Updated ImGui 9 years ago
loader Imgui update, debugging 9 years ago
system Updated ImGui 9 years ago
utils Imgui update, debugging 9 years ago
BoundingBox.cpp Fixed BoundingBox rendering problems 9 years ago
CMakeLists.txt First bbox cache test 9 years ago
Camera.cpp More debug output and support for windows compiling. 9 years ago
Console.cpp Updated ImGui 9 years ago
Entity.cpp First bbox cache test 9 years ago
Game.cpp Keep Camera in Room. Travis glbinding changes. 9 years ago
Log.cpp No longer including gl.h globally, renamed own assert. 9 years ago
Menu.cpp Removed custom Font support 9 years ago
Mesh.cpp More debug output and support for windows compiling. 9 years ago
Render.cpp No longer checking portals behind player 9 years ago
Room.cpp World static, more debug infos, portal rendering. 9 years ago
RoomData.cpp First try at scissoring room portals 9 years ago
RoomMesh.cpp Optimized Mesh rendering 9 years ago
RunTime.cpp More debug output and support for windows compiling. 9 years ago
Script.cpp No longer including gl.h globally, renamed own assert. 9 years ago
SkeletalModel.cpp Fixed new 2D portal visibility checks. 9 years ago
SoundManager.cpp Updated ImGui 9 years ago
Sprite.cpp World static, more debug infos, portal rendering. 9 years ago
StaticMesh.cpp World static, more debug infos, portal rendering. 9 years ago
TextureManager.cpp Updated ImGui 9 years ago
UI.cpp Updated ImGui 9 years ago
World.cpp World static, more debug infos, portal rendering. 9 years ago
config.cpp.in make install should work properly on Mac and Linux 10 years ago
main.cpp Imgui update, debugging 9 years ago