Open Source Tomb Raider Engine
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Thomas Buck d9bd58771a Removed gl driver setting 10 years ago
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games Added TombRaider1.h 10 years ago
math Added walk action. No longer crashes in World::isWall() 10 years ago
utils loadImage(), move command 10 years ago
Camera.h unsigned char instead of float for colors 10 years ago
Console.h Various little fixes 10 years ago
Entity.h loadImage(), move command 10 years ago
Font.h unsigned char instead of float for colors 10 years ago
FontManager.h Added FontManager 10 years ago
FontSDL.h Added FontManager 10 years ago
FontTRLE.h Added FontManager 10 years ago
Game.h Created StaticMesh class 10 years ago
Menu.h Split Font subsystem from Window 10 years ago
Mesh.h Added Camera, Emitter, Mesh, Particle, ViewVolume 10 years ago
OpenRaider.h Split Font subsystem from Window 10 years ago
Render.h Slimmed down Render 10 years ago
Room.h Moved methods from World into Room. Also changed some strange old delete-guards. 10 years ago
RoomData.h unsigned char instead of float for colors 10 years ago
SkeletalModel.h Fixed SkeletalModel animation creation 10 years ago
Sound.h New assert implementation, meta improvements 10 years ago
SoundAL.h Sound interface now abstract 10 years ago
SoundNull.h Prepared for Windows support 10 years ago
Sprite.h No longer crashes on exit 10 years ago
StaticMesh.h Simplified StaticMesh data storage 10 years ago
TextureManager.h loadImage(), move command 10 years ago
TombRaider.h Moved methods from World into Room. Also changed some strange old delete-guards. 10 years ago
TombRaiderData.h Fixed Lara no longer rotating with camera 10 years ago
ViewVolume.h Created BoundingBox class 10 years ago
Window.h Removed gl driver setting 10 years ago
WindowSDL.h Improved Windows support 10 years ago
World.h Created StaticMesh class 10 years ago
config.h.in Added PNG reading/writing 10 years ago
global.h Improved Windows support 10 years ago