Open Source Tomb Raider Engine
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Thomas Buck cffa1c7041 Fixed new 2D portal visibility checks. 9 年前
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commands Now v0.1.4. New Readme. Updated docs. 9 年前
loader No longer including gl.h globally, renamed own assert. 9 年前
system Optimized Mesh rendering 9 年前
utils Now v0.1.4. New Readme. Updated docs. 9 年前
Camera.h Fixed new 2D portal visibility checks. 9 年前
Console.h Now v0.1.4. New Readme. Updated docs. 9 年前
Entity.h Now v0.1.4. New Readme. Updated docs. 9 年前
Game.h Now v0.1.4. New Readme. Updated docs. 9 年前
Log.h Add move constructor to LogLevel 9 年前
Menu.h Main menu rewrite as imgui window 9 年前
Mesh.h Now always copying GL data 9 年前
Render.h Fixed new 2D portal visibility checks. 9 年前
Room.h World static, more debug infos, portal rendering. 9 年前
RoomData.h New vis check (work in progress) 9 年前
RoomMesh.h Now always copying GL data 9 年前
RunTime.h Now v0.1.4. New Readme. Updated docs. 9 年前
Script.h Now v0.1.4. New Readme. Updated docs. 9 年前
SkeletalModel.h Now v0.1.4. New Readme. Updated docs. 9 年前
SoundManager.h Now v0.1.4. New Readme. Updated docs. 9 年前
Sprite.h Now always copying GL data 9 年前
StaticMesh.h World static, more debug infos, portal rendering. 9 年前
TextureManager.h Now v0.1.4. New Readme. Updated docs. 9 年前
UI.h Now v0.1.4. New Readme. Updated docs. 9 年前
World.h World static, more debug infos, portal rendering. 9 年前
config.h.in Now using stb_truetype instead of SDL2-TTF. 10 年前
global.h No longer including gl.h globally, renamed own assert. 9 年前