.. |
commands
|
Added sound debug UI, removed sound command
|
10 лет назад |
games
|
Auto code indentation [skip ci]
|
10 лет назад |
loader
|
LoaderTR2 tries to load external SFX file
|
10 лет назад |
math
|
Renamed Vector3d to Vec3, added math unit test
|
10 лет назад |
system
|
Rewrote OpenAL, SoundManager, added system folder
|
10 лет назад |
utils
|
LoaderTR2 tries to load external SFX file
|
10 лет назад |
Camera.h
|
Implemented get command
|
10 лет назад |
Console.h
|
Auto code indentation [skip ci]
|
10 лет назад |
Entity.h
|
Auto code indentation [skip ci]
|
10 лет назад |
Exception.h
|
LoaderTR2 tries to load external SFX file
|
10 лет назад |
Game.h
|
TextureManager now has independent storages
|
10 лет назад |
Log.h
|
Implemented get command
|
10 лет назад |
Menu.h
|
Auto code indentation [skip ci]
|
10 лет назад |
MenuFolder.h
|
Auto code indentation [skip ci]
|
10 лет назад |
Mesh.h
|
Fixed indent [skip ci]
|
10 лет назад |
Render.h
|
Sprite support in LoaderTR2 and UI
|
10 лет назад |
Room.h
|
Didn't even compile...
|
10 лет назад |
RoomData.h
|
LoaderTR2 starts filling Rooms
|
10 лет назад |
RunTime.h
|
Added FPS histogram
|
10 лет назад |
Script.h
|
Auto code indentation [skip ci]
|
10 лет назад |
SkeletalModel.h
|
Auto code indentation [skip ci]
|
10 лет назад |
SoundManager.h
|
Rewrote OpenAL, SoundManager, added system folder
|
10 лет назад |
Sprite.h
|
Renamed Vector3d to Vec3, added math unit test
|
10 лет назад |
StaticMesh.h
|
Auto code indentation [skip ci]
|
10 лет назад |
TextureManager.h
|
Added SoundManager
|
10 лет назад |
TombRaider.h
|
TextureManager now has independent storages
|
10 лет назад |
TombRaiderData.h
|
Auto code indentation [skip ci]
|
10 лет назад |
UI.h
|
Auto code indentation [skip ci]
|
10 лет назад |
ViewVolume.h
|
Auto code indentation [skip ci]
|
10 лет назад |
World.h
|
Sprite support in LoaderTR2 and UI
|
10 лет назад |
config.h.in
|
make install should work properly on Mac and Linux
|
10 лет назад |
global.h
|
Auto code indentation [skip ci]
|
10 лет назад |