Browse Source

Implemented random eye blinking

Thomas Buck 9 years ago
parent
commit
9177040541
2 changed files with 32 additions and 3 deletions
  1. 1
    1
      OtaClock/Info.plist
  2. 31
    2
      OtaClock/MainWindow.m

+ 1
- 1
OtaClock/Info.plist View File

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 	<key>CFBundleSignature</key>
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 	<key>CFBundleSignature</key>
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 	<string>????</string>
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 	<string>????</string>
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 	<key>CFBundleVersion</key>
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 	<key>CFBundleVersion</key>
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-	<string>142</string>
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+	<string>147</string>
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 	<key>LSApplicationCategoryType</key>
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 	<key>LSApplicationCategoryType</key>
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 	<string>public.app-category.utilities</string>
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 	<string>public.app-category.utilities</string>
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 	<key>LSMinimumSystemVersion</key>
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 	<key>LSMinimumSystemVersion</key>

+ 31
- 2
OtaClock/MainWindow.m View File

26
 #define EYE_BOTTOM_RIGHT 3
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 #define EYE_BOTTOM_RIGHT 3
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 #define EYE_BOTTOM_LEFT 1
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 #define EYE_BOTTOM_LEFT 1
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+#define MAX_BLINK_DELAY 5.0
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+#define UNBLINK_DELAY 0.1
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+
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 @interface MainWindow ()
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 @interface MainWindow ()
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 @property (assign) NSSize defaultSize;
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 @property (assign) NSSize defaultSize;
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 @property (assign) NSInteger startScale;
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 @property (assign) NSInteger startScale;
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 @property (assign) NSInteger lastEyeState;
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 @property (assign) NSInteger lastEyeState;
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+@property (assign) BOOL currentlyBlinking;
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 @property (weak) IBOutlet MainView *mainView;
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 @property (weak) IBOutlet MainView *mainView;
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 @synthesize defaultSize;
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 @synthesize defaultSize;
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 @synthesize startScale;
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 @synthesize startScale;
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 @synthesize lastEyeState;
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 @synthesize lastEyeState;
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+@synthesize currentlyBlinking;
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61
 
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 - (id)initWithContentRect:(NSRect)contentRect
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 - (id)initWithContentRect:(NSRect)contentRect
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                styleMask:(NSUInteger)aStyle
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                styleMask:(NSUInteger)aStyle
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         [self setAlphaValue:1.0];
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         [self setAlphaValue:1.0];
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         [self setOpaque:NO];
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         [self setOpaque:NO];
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         lastEyeState = EYE_TOP_LEFT;
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         lastEyeState = EYE_TOP_LEFT;
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+        currentlyBlinking = NO;
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         NSUserDefaults *defaults = [NSUserDefaults standardUserDefaults];
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         NSUserDefaults *defaults = [NSUserDefaults standardUserDefaults];
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     if (startScale == 5) [self.changeSize5 setState:NSOnState];
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     if (startScale == 5) [self.changeSize5 setState:NSOnState];
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     [[self.mainView render] drawWith:lastEyeState]; // Initialize render image
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     [[self.mainView render] drawWith:lastEyeState]; // Initialize render image
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+    [self unblink]; // Schedule next blinking
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     [self setFrame:frame display:YES];
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     [self setFrame:frame display:YES];
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 }
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 }
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+- (void)blink {
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+    if (currentlyBlinking == NO) {
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+        currentlyBlinking = YES;
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+        [[self.mainView render] drawWith:EYE_BLINK];
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+        self.mainView.needsDisplay = YES;
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+    }
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+    
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+    [self performSelector:@selector(unblink) withObject:nil afterDelay:UNBLINK_DELAY];
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+}
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+
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+- (void)unblink {
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+    if (currentlyBlinking == YES) {
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+        currentlyBlinking = NO;
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+        [[self.mainView render] drawWith:lastEyeState];
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+        self.mainView.needsDisplay = YES;
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+    }
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+    
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+    [self performSelector:@selector(blink) withObject:nil afterDelay:(((float)rand() / RAND_MAX) * MAX_BLINK_DELAY)];
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+}
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+
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 - (IBAction)changeSize:(NSMenuItem *)sender {
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 - (IBAction)changeSize:(NSMenuItem *)sender {
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     NSRect frame = [self frame];
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     NSRect frame = [self frame];
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     if (eyeState != lastEyeState) {
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     if (eyeState != lastEyeState) {
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         lastEyeState = eyeState;
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         lastEyeState = eyeState;
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-        [[self.mainView render] drawWith:lastEyeState];
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-        self.mainView.needsDisplay = YES;
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+        if (currentlyBlinking == NO) {
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+            [[self.mainView render] drawWith:lastEyeState];
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+            self.mainView.needsDisplay = YES;
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+        }
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     }
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     }
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 }
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 }
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