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Update Italian language (#13661)

Giuliano Zaro 5 years ago
parent
commit
64ee064ded
1 changed files with 15 additions and 0 deletions
  1. 15
    0
      Marlin/src/lcd/language/language_it.h

+ 15
- 0
Marlin/src/lcd/language/language_it.h View File

@@ -32,6 +32,8 @@
32 32
 #define DISPLAY_CHARSET_ISO10646_1
33 33
 
34 34
 #define WELCOME_MSG                         MACHINE_NAME _UxGT(" pronto.")
35
+#define MSG_YES                             _UxGT("SI")
36
+#define MSG_NO                              _UxGT("NO")
35 37
 #define MSG_BACK                            _UxGT("Indietro")
36 38
 #define MSG_SD_INSERTED                     _UxGT("SD Card inserita")
37 39
 #define MSG_SD_REMOVED                      _UxGT("SD Card rimossa")
@@ -95,6 +97,7 @@
95 97
 #define MSG_UBL_TOOLS                       _UxGT("Strumenti UBL")
96 98
 #define MSG_UBL_LEVEL_BED                   _UxGT("Unified Bed Leveling")
97 99
 #define MSG_IDEX_MENU                       _UxGT("Modo IDEX")
100
+#define MSG_OFFSETS_MENU                    _UxGT("Strumenti Offsets")
98 101
 #define MSG_IDEX_MODE_AUTOPARK              _UxGT("Auto-Park")
99 102
 #define MSG_IDEX_MODE_DUPLICATE             _UxGT("Duplicazione")
100 103
 #define MSG_IDEX_MODE_MIRRORED_COPY         _UxGT("Copia speculare")
@@ -267,6 +270,9 @@
267 270
 #define MSG_WATCH                           _UxGT("Schermata info")
268 271
 #define MSG_PREPARE                         _UxGT("Prepara")
269 272
 #define MSG_TUNE                            _UxGT("Regola")
273
+#define MSG_START_PRINT                     _UxGT("Avvia stampa")
274
+#define MSG_BUTTON_PRINT                    _UxGT("Stampa")
275
+#define MSG_BUTTON_CANCEL                   _UxGT("Annulla")
270 276
 #define MSG_PAUSE_PRINT                     _UxGT("Pausa stampa")
271 277
 #define MSG_RESUME_PRINT                    _UxGT("Riprendi stampa")
272 278
 #define MSG_STOP_PRINT                      _UxGT("Arresta stampa")
@@ -320,6 +326,7 @@
320 326
 #define MSG_BABYSTEP_X                      _UxGT("Babystep X")
321 327
 #define MSG_BABYSTEP_Y                      _UxGT("Babystep Y")
322 328
 #define MSG_BABYSTEP_Z                      _UxGT("Babystep Z")
329
+#define MSG_BABYSTEP_TOTAL                  _UxGT("Totali")
323 330
 #define MSG_ENDSTOP_ABORT                   _UxGT("Finecorsa annullati")
324 331
 #define MSG_HEATING_FAILED_LCD              _UxGT("Riscald. Fallito")
325 332
 #define MSG_HEATING_FAILED_LCD_BED          _UxGT("Risc. piatto fallito")
@@ -448,6 +455,10 @@
448 455
 #define MSG_VTOOLS_RESET                    _UxGT("V-tools ripristin.")
449 456
 #define MSG_START_Z                         _UxGT("Z inizio")
450 457
 #define MSG_END_Z                           _UxGT("Z fine")
458
+#define MSG_BRICKOUT                        _UxGT("Brickout")
459
+#define MSG_INVADERS                        _UxGT("Invaders")
460
+#define MSG_SNAKE                           _UxGT("Sn4k3")
461
+#define MSG_MAZE                            _UxGT("Maze")
451 462
 
452 463
 //
453 464
 // Le schermate di Cambio Filamento possono visualizzare fino a 3 linee su un display a 4 righe
@@ -504,3 +515,7 @@
504 515
 
505 516
 #define MSG_SERVICE_RESET                   _UxGT("Resetta")
506 517
 #define MSG_SERVICE_IN                      _UxGT(" tra:")
518
+
519
+#define MSG_BACKLASH                        _UxGT("Gioco")
520
+#define MSG_BACKLASH_CORRECTION             _UxGT("Correzione")
521
+#define MSG_BACKLASH_SMOOTHING              _UxGT("Smoothing")

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