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Fix bilinear_line_to_destination definition

See #19431
thinkyhead 4 年之前
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共有 1 個檔案被更改,包括 1 行新增1 行删除
  1. 1
    1
      Marlin/src/feature/bedlevel/abl/abl.cpp

+ 1
- 1
Marlin/src/feature/bedlevel/abl/abl.cpp 查看文件

@@ -348,7 +348,7 @@ float bilinear_z_offset(const xy_pos_t &raw) {
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    * Prepare a bilinear-leveled linear move on Cartesian,
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    * splitting the move where it crosses grid borders.
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    */
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-  void bilinear_line_to_destination(const feedRate_t scaled_fr_mm_s, uint16_t x_splits, uint16_t y_splits) {
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+  void bilinear_line_to_destination(const feedRate_t &scaled_fr_mm_s, uint16_t x_splits, uint16_t y_splits) {
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     // Get current and destination cells for this line
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     xy_int_t c1 { CELL_INDEX(x, current_position.x), CELL_INDEX(y, current_position.y) },
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              c2 { CELL_INDEX(x, destination.x), CELL_INDEX(y, destination.y) };

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