Przeglądaj źródła

do_blocking_move_*() no longer depend on HAS_BED_PROBE

João Brázio 8 lat temu
rodzic
commit
e71a631f8f
1 zmienionych plików z 60 dodań i 60 usunięć
  1. 60
    60
      Marlin/Marlin_main.cpp

+ 60
- 60
Marlin/Marlin_main.cpp Wyświetl plik

@@ -1624,86 +1624,86 @@ static void clean_up_after_endstop_or_probe_move() {
1624 1624
   refresh_cmd_timeout();
1625 1625
 }
1626 1626
 
1627
-#if HAS_BED_PROBE
1628
-  #if ENABLED(DELTA)
1629
-    /**
1630
-     * Calculate delta, start a line, and set current_position to destination
1631
-     */
1632
-    void prepare_move_to_destination_raw() {
1633
-      #if ENABLED(DEBUG_LEVELING_FEATURE)
1634
-        if (DEBUGGING(LEVELING)) DEBUG_POS("prepare_move_to_destination_raw", destination);
1635
-      #endif
1636
-      refresh_cmd_timeout();
1637
-      calculate_delta(destination);
1638
-      planner.buffer_line(delta[X_AXIS], delta[Y_AXIS], delta[Z_AXIS], destination[E_AXIS], (feedrate / 60) * (feedrate_multiplier / 100.0), active_extruder);
1639
-      set_current_to_destination();
1640
-    }
1641
-  #endif
1642
-
1627
+#if ENABLED(DELTA)
1643 1628
   /**
1644
-   *  Plan a move to (X, Y, Z) and set the current_position
1645
-   *  The final current_position may not be the one that was requested
1629
+   * Calculate delta, start a line, and set current_position to destination
1646 1630
    */
1647
-  static void do_blocking_move_to(float x, float y, float z, float feed_rate = 0.0) {
1648
-    float old_feedrate = feedrate;
1649
-
1631
+  void prepare_move_to_destination_raw() {
1650 1632
     #if ENABLED(DEBUG_LEVELING_FEATURE)
1651
-      if (DEBUGGING(LEVELING)) print_xyz(PSTR("do_blocking_move_to"), "", x, y, z);
1633
+      if (DEBUGGING(LEVELING)) DEBUG_POS("prepare_move_to_destination_raw", destination);
1652 1634
     #endif
1635
+    refresh_cmd_timeout();
1636
+    calculate_delta(destination);
1637
+    planner.buffer_line(delta[X_AXIS], delta[Y_AXIS], delta[Z_AXIS], destination[E_AXIS], (feedrate / 60) * (feedrate_multiplier / 100.0), active_extruder);
1638
+    set_current_to_destination();
1639
+  }
1640
+#endif
1653 1641
 
1654
-    #if ENABLED(DELTA)
1642
+/**
1643
+ *  Plan a move to (X, Y, Z) and set the current_position
1644
+ *  The final current_position may not be the one that was requested
1645
+ */
1646
+static void do_blocking_move_to(float x, float y, float z, float feed_rate = 0.0) {
1647
+  float old_feedrate = feedrate;
1655 1648
 
1656
-      feedrate = (feed_rate != 0.0) ? feed_rate : XY_PROBE_FEEDRATE;
1649
+  #if ENABLED(DEBUG_LEVELING_FEATURE)
1650
+    if (DEBUGGING(LEVELING)) print_xyz(PSTR("do_blocking_move_to"), "", x, y, z);
1651
+  #endif
1657 1652
 
1658
-      destination[X_AXIS] = x;
1659
-      destination[Y_AXIS] = y;
1660
-      destination[Z_AXIS] = z;
1653
+  #if ENABLED(DELTA)
1661 1654
 
1662
-      if (x == current_position[X_AXIS] && y == current_position[Y_AXIS])
1663
-        prepare_move_to_destination_raw(); // this will also set_current_to_destination
1664
-      else
1665
-        prepare_move_to_destination();     // this will also set_current_to_destination
1655
+    feedrate = (feed_rate != 0.0) ? feed_rate : XY_PROBE_FEEDRATE;
1666 1656
 
1667
-    #else
1657
+    destination[X_AXIS] = x;
1658
+    destination[Y_AXIS] = y;
1659
+    destination[Z_AXIS] = z;
1668 1660
 
1669
-      // If Z needs to raise, do it before moving XY
1670
-      if (current_position[Z_AXIS] < z) {
1671
-        feedrate = (feed_rate != 0.0) ? feed_rate : homing_feedrate[Z_AXIS];
1672
-        current_position[Z_AXIS] = z;
1673
-        line_to_current_position();
1674
-      }
1661
+    if (x == current_position[X_AXIS] && y == current_position[Y_AXIS])
1662
+      prepare_move_to_destination_raw(); // this will also set_current_to_destination
1663
+    else
1664
+      prepare_move_to_destination();     // this will also set_current_to_destination
1675 1665
 
1676
-      feedrate = (feed_rate != 0.0) ? feed_rate : XY_PROBE_FEEDRATE;
1677
-      current_position[X_AXIS] = x;
1678
-      current_position[Y_AXIS] = y;
1666
+  #else
1667
+
1668
+    // If Z needs to raise, do it before moving XY
1669
+    if (current_position[Z_AXIS] < z) {
1670
+      feedrate = (feed_rate != 0.0) ? feed_rate : homing_feedrate[Z_AXIS];
1671
+      current_position[Z_AXIS] = z;
1679 1672
       line_to_current_position();
1673
+    }
1680 1674
 
1681
-      // If Z needs to lower, do it after moving XY
1682
-      if (current_position[Z_AXIS] > z) {
1683
-        feedrate = (feed_rate != 0.0) ? feed_rate : homing_feedrate[Z_AXIS];
1684
-        current_position[Z_AXIS] = z;
1685
-        line_to_current_position();
1686
-      }
1675
+    feedrate = (feed_rate != 0.0) ? feed_rate : XY_PROBE_FEEDRATE;
1676
+    current_position[X_AXIS] = x;
1677
+    current_position[Y_AXIS] = y;
1678
+    line_to_current_position();
1687 1679
 
1688
-    #endif
1680
+    // If Z needs to lower, do it after moving XY
1681
+    if (current_position[Z_AXIS] > z) {
1682
+      feedrate = (feed_rate != 0.0) ? feed_rate : homing_feedrate[Z_AXIS];
1683
+      current_position[Z_AXIS] = z;
1684
+      line_to_current_position();
1685
+    }
1689 1686
 
1690
-    stepper.synchronize();
1687
+  #endif
1691 1688
 
1692
-    feedrate = old_feedrate;
1693
-  }
1689
+  stepper.synchronize();
1694 1690
 
1695
-  inline void do_blocking_move_to_x(float x, float feed_rate = 0.0) {
1696
-    do_blocking_move_to(x, current_position[Y_AXIS], current_position[Z_AXIS], feed_rate);
1697
-  }
1691
+  feedrate = old_feedrate;
1692
+}
1698 1693
 
1699
-  inline void do_blocking_move_to_y(float y) {
1700
-    do_blocking_move_to(current_position[X_AXIS], y, current_position[Z_AXIS]);
1701
-  }
1694
+inline void do_blocking_move_to_x(float x, float feed_rate = 0.0) {
1695
+  do_blocking_move_to(x, current_position[Y_AXIS], current_position[Z_AXIS], feed_rate);
1696
+}
1702 1697
 
1703
-  inline void do_blocking_move_to_z(float z, float feed_rate = 0.0) {
1704
-    do_blocking_move_to(current_position[X_AXIS], current_position[Y_AXIS], z, feed_rate);
1705
-  }
1698
+inline void do_blocking_move_to_y(float y) {
1699
+  do_blocking_move_to(current_position[X_AXIS], y, current_position[Z_AXIS]);
1700
+}
1706 1701
 
1702
+inline void do_blocking_move_to_z(float z, float feed_rate = 0.0) {
1703
+  do_blocking_move_to(current_position[X_AXIS], current_position[Y_AXIS], z, feed_rate);
1704
+}
1705
+
1706
+#if HAS_BED_PROBE
1707 1707
   /**
1708 1708
    * Raise Z to a minimum height to make room for a probe to move
1709 1709
    */

Ładowanie…
Anuluj
Zapisz