545 Commits (44935e3e1df8ecab3381d69b78e293feb0a1139e)

Author SHA1 Message Date
  Thomas Buck 6724d84f3b Removed WindowGLUT, added WindowGLFW 10 years ago
  Thomas Buck ff5b921c84 Mesh now RoomMesh, _fixed_ texture bleeding 10 years ago
  Thomas Buck 881d13ab74 Tweak CMakeLists so sources appear in IDEs [skip ci] 10 years ago
  Thomas Buck 014962658a Room Mesh displayed more or less correctly 10 years ago
  Thomas Buck 5a95f1c49f Camera movement, first Mesh drawing 10 years ago
  Thomas Buck 86eb716b47 Fix glm includes for Travis 10 years ago
  Thomas Buck c2db7bcfbd Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib. 10 years ago
  Thomas Buck 448783e71a Continued work on new Mesh implementation 10 years ago
  Thomas Buck 8e2118188c LoaderTR2 loads most parts of the Rooms 10 years ago
  Thomas Buck 2c82d21373 LoaderTR2 tries to load Meshes and StaticMeshes 10 years ago
  Thomas Buck 00706b69ab LoaderTR2 loads Moveables and Entities 10 years ago
  Thomas Buck efa479c45d Improved Console, added auto-completion 10 years ago
  Thomas Buck 9368922f02 Code formatting [skip ci] 10 years ago
  Thomas Buck fc4324ff3f Renamed Vector3d to Vec3, added math unit test 10 years ago
  Thomas Buck 42a23d13d0 Sprite support in LoaderTR2 and UI 10 years ago
  Thomas Buck ad4fa38113 Rewrote OpenAL, SoundManager, added system folder 10 years ago
  Thomas Buck 741083b757 Fixed indent [skip ci] 10 years ago
  Thomas Buck bd24c36a7f Added SoundManager 10 years ago
  Thomas Buck 1c6648ddbf LoaderTR2 supports Animated Textuers 10 years ago
  Thomas Buck 2c6806450e Added FPS histogram 10 years ago
  Thomas Buck bdc9462674 Added sound debug UI, removed sound command 10 years ago
  Thomas Buck def2a75125 textile triangle display 10 years ago
  Thomas Buck 6aa059cc91 LoaderTR2 tries to load object textures 10 years ago
  Thomas Buck 8d3b675c4b LoaderTR2 tries to load external SFX file 10 years ago
  Thomas Buck 838fe35ad4 Added BinaryMemory reader 10 years ago
  Thomas Buck dc66df2716 Didn't even compile... 10 years ago
  Thomas Buck c3c681e66f LoaderTR2 starts filling Rooms 10 years ago
  Thomas Buck e968717184 Added texture viewer 10 years ago
  Thomas Buck 60c217d16a TextureManager now has independent storages 10 years ago
  Thomas Buck 328e012e4e Update imgui 10 years ago
  Thomas Buck 65be6f0114 Fixed wireframe background color 10 years ago
  Thomas Buck af4c9b1ed9 Added binary file format template for Script 10 years ago
  Thomas Buck 86066a01ca Implemented get command 10 years ago
  Thomas Buck eb9ebdf7e5 Updated imgui 10 years ago
  Thomas Buck e83305bc8e Auto code indentation [skip ci] 10 years ago
  Thomas Buck c9f13c0d29 Default Font using ImGUI 10 years ago
  Thomas Buck 29acbfcc06 Command history for Console 10 years ago
  Thomas Buck 05698efead Updated imgui, utils/time using more C++11 features 10 years ago
  Thomas Buck 8b3cd134e0 Added level loader test driver and fixed parsing bug 10 years ago
  Thomas Buck c6d13daa97 moved default linux config path to share/OpenRaider too [skip ci] 10 years ago
  Thomas Buck 012e0fda3a make install should work properly on Mac and Linux 10 years ago
  Thomas Buck 874680e731 Fonts can be changed on-the-fly 10 years ago
  Thomas Buck 2c547828ae Minor bugfixes 10 years ago
  Thomas Buck 0ac5aa293a GLUT windowing working more or less 10 years ago
  Thomas Buck 4836137bc6 Prepared to add glut 10 years ago
  Thomas Buck bc04da966e Sensible default values 10 years ago
  Thomas Buck e5922c7c3d Console input keeps keyboard focus 10 years ago
  Thomas Buck 82fd42a93f Updated imgui 10 years ago
  Thomas Buck c33dc66af1 Using C++11 std::chrono for utils/time 10 years ago
  Thomas Buck 7a9ef2db0d imgui Console in own class 10 years ago