48 Комити (589649cb513cca476bb0191645774f1dfba1edce)

Аутор SHA1 Порука Датум
  Thomas Buck 9121091e5e No longer including gl.h globally, renamed own assert. пре 9 година
  Thomas Buck 457c42b1b0 Proper GLFW text input пре 9 година
  Thomas Buck d22e17b95c Updated imgui. Can now display linked lib versions. пре 9 година
  Thomas Buck 70da40d6ae Travis fix again пре 9 година
  Thomas Buck 04ef842389 Fix glbinding to work with GLFW пре 9 година
  Thomas Buck eedb4ec4ed Now using glbinding пре 9 година
  Thomas Buck 362b45a8a5 Changed Shader compiling behaviour пре 9 година
  Thomas Buck 0e0c0947a7 Now v0.1.4. New Readme. Updated docs. пре 9 година
  Thomas Buck 86a7bbab0f Improved Sound Debug UI, updated ImGui пре 9 година
  Thomas Buck 09b110bb28 Fixed crashing TR3 levels. SoundSources working. пре 9 година
  Thomas Buck f7cbc216ce Using float for font colors. Better controller mapping. пре 9 година
  Thomas Buck 7386eef8ae Fixed TR1 level loading (sound samples and colors) пре 9 година
  Thomas Buck 917e1b47ed Removed unused stuff [skip ci] пре 9 година
  Thomas Buck 9e759a7937 Added support for TR1 levels пре 9 година
  Thomas Buck accd3ea4e8 Render into textures, camera room tracking & target UI (all non-working) пре 9 година
  Thomas Buck a0efd8352e Small fixes (tried to compile with Visual Studio) пре 9 година
  Thomas Buck 9dd7432bfd Imgui update, controller & camera movement improvements. пре 9 година
  Thomas Buck 6282248c71 Fixed texture viewer, updated imgui again пре 9 година
  Thomas Buck 6cf1b1923b Support for imgui/SDL text input IME пре 9 година
  Thomas Buck 6d26fdc0ea Updated imgui, now with own TTF support. пре 9 година
  Thomas Buck 18b8317e42 Can show font bounding box пре 9 година
  Thomas Buck 965a9ef47d Fixed screenshot distortion bug пре 9 година
  Thomas Buck 0d31c3b41a Support for Room Sprites пре 9 година
  Thomas Buck 09b15dddcd Format code [skip ci] пре 9 година
  Thomas Buck 71bf2febc7 Back face culling, log levels, clipboard support. пре 9 година
  Thomas Buck 29ca435f21 Debug info now displayed as imgui overlay пре 9 година
  Thomas Buck f529431d53 Fixed FontTTF Glyph Y Offset пре 9 година
  Thomas Buck 3c66d229bf Now using stb_truetype instead of SDL2-TTF. пре 9 година
  Thomas Buck 7e3389dcf0 Fixed FontImGui, now readable. пре 9 година
  Thomas Buck e2f3ea30ad TextureManager is now completely static. пре 9 година
  Thomas Buck 63e5a0b55f Performance boost by storing data in GL buffers directly пре 9 година
  Thomas Buck 55c1192438 Bugfixes in WindowSDL, Console. Added ShaderBuffer. пре 9 година
  Thomas Buck a3d6411368 Removed Exceptions, moved GL code into Shader пре 9 година
  Thomas Buck 98199883db Fixed window resizing and initial camera offset. пре 9 година
  Thomas Buck 4e9ef0cb43 Fixed StaticMesh Y offset пре 9 година
  Thomas Buck 39b0ffac3b Using stb_image, stb_image_write. New imgui version. пре 9 година
  Thomas Buck b2436b7de4 RunTime now static. StaticMesh displays bounding boxes. пре 9 година
  Thomas Buck f41562f7f2 Windowing classes now static. Tried to clamp camera rotation. пре 9 година
  Thomas Buck 826c05f5b6 Draw room bounding boxes in wireframe mode пре 9 година
  Thomas Buck a2bed57177 Controller support, Camera Quaternion пре 9 година
  Thomas Buck 6625071dfd Render StaticModels пре 9 година
  Thomas Buck 6724d84f3b Removed WindowGLUT, added WindowGLFW пре 9 година
  Thomas Buck 881d13ab74 Tweak CMakeLists so sources appear in IDEs [skip ci] пре 9 година
  Thomas Buck 014962658a Room Mesh displayed more or less correctly пре 9 година
  Thomas Buck 5a95f1c49f Camera movement, first Mesh drawing пре 9 година
  Thomas Buck c2db7bcfbd Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib. пре 9 година
  Thomas Buck 42a23d13d0 Sprite support in LoaderTR2 and UI пре 9 година
  Thomas Buck ad4fa38113 Rewrote OpenAL, SoundManager, added system folder пре 9 година