Thomas Buck
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6eb0b47437
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Texture now TextureManager
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10 years ago |
Thomas Buck
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0617cfc738
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Added utils/pixels
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10 years ago |
Thomas Buck
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b1c743394d
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PNG reader flips output
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10 years ago |
Thomas Buck
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504b3ae06f
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Added PNG reading/writing
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10 years ago |
Thomas Buck
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7df7a7fd08
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Documented PCX reader
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10 years ago |
Thomas Buck
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f97ebd7a0b
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Support for mouse keys 4 & 5
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10 years ago |
Thomas Buck
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3b4ebd4a94
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Simplified StaticMesh data storage
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10 years ago |
Thomas Buck
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8fbca37731
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Created StaticMesh class
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10 years ago |
Thomas Buck
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ae24b5951f
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Enabled MULTITEXTURE in debug builds
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10 years ago |
Thomas Buck
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93e008178b
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Fixed wrong entity rotation
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10 years ago |
Thomas Buck
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821e17bee2
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main uses iostream
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10 years ago |
Thomas Buck
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9364789280
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Added animation command
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10 years ago |
Thomas Buck
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e59892542e
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Fixed SkeletalModel animation creation
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10 years ago |
Thomas Buck
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c790cae738
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Fixed TRLE colors and SDL heading
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10 years ago |
Thomas Buck
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48b2985506
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Added FontManager
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10 years ago |
Thomas Buck
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0d25be737e
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Finished TRLE font support, loading lps files
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10 years ago |
Thomas Buck
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9f9987d016
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TRLE Font support nearly working
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10 years ago |
Thomas Buck
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9c2ca51667
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Started implementing FontTRLE
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10 years ago |
Thomas Buck
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afad81a858
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Moved methods from World into Room.
Also changed some strange old delete-guards.
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10 years ago |
Thomas Buck
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93af7ceb65
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Split Font subsystem from Window
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10 years ago |
Thomas Buck
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3c64acd2d2
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Simpler expandDirectoryNames()
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10 years ago |
Thomas Buck
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77edab5033
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Simplified bind() methods
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10 years ago |
Thomas Buck
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7e59ba5f3f
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Started using Strings and Streams.
Many commands no longer included.
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10 years ago |
Thomas Buck
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1de393f974
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Various little fixes
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10 years ago |
Thomas Buck
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202282beef
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misc
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10 years ago |
Thomas Buck
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f9d10c89c4
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Added PCX image reading support
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10 years ago |
Thomas Buck
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ab8b1ba104
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Added walk action. No longer crashes in World::isWall()
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10 years ago |
Thomas Buck
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ffd928a508
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Fixed Lara no longer rotating with camera
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10 years ago |
Thomas Buck
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dbc1fa9507
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wip
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10 years ago |
Thomas Buck
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55d27f888c
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Simplified SkeletalModel/AnimationFrame/... constructors
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10 years ago |
Thomas Buck
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d055397c15
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Added flattr button
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10 years ago |
Thomas Buck
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c29af0dda0
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No longer crashes on exit
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10 years ago |
Thomas Buck
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aa3d9ab336
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Changelog whitespace
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10 years ago |
Thomas Buck
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b8ee254b56
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New assert implementation, meta improvements
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10 years ago |
Thomas Buck
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4061e9ff5e
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Runs again. Wrong SkeletalModels used?
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10 years ago |
Thomas Buck
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afe8cb1122
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Compiles but segfaults on level load
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10 years ago |
Thomas Buck
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6984585d1b
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Render compiles
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10 years ago |
Thomas Buck
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fdd71891c0
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Compiles up to Render
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10 years ago |
Thomas Buck
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4a08d4c789
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Ported Entity and SkeletalModel constructor
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10 years ago |
Thomas Buck
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bd5a177989
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Work still in progress
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10 years ago |
Thomas Buck
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549374f4d4
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Work in progress
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10 years ago |
Thomas Buck
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6f15905676
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Created Entity class
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10 years ago |
Thomas Buck
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e10084d735
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Removed more old stuff from WorldData
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10 years ago |
Thomas Buck
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e116fe3fa3
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Created BoundingBox class
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10 years ago |
Thomas Buck
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e841776fe1
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Prepared for Windows support
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10 years ago |
Thomas Buck
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b8794b216d
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Using Box as BoundingBox
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10 years ago |
Thomas Buck
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ac8022ec70
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Menu play button working
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10 years ago |
Thomas Buck
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2007e0693b
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Moved Box, Sector,... into extra file
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10 years ago |
Thomas Buck
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36ece5eb87
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Setup objects from TombRaider in their constructor
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10 years ago |
Thomas Buck
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0803eb5e74
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removed duplicate code
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10 years ago |