Thomas Buck
|
f64b8e66ae
|
missing include
|
7 months ago |
Thomas Buck
|
4c45678d59
|
changes to build and run on arch
|
8 months ago |
Thomas Buck
|
99f07ee6fe
|
Commander now ezOptionParser. Fixed many warnings.
|
9 years ago |
Thomas Buck
|
164ba94597
|
Fixed Sprite rotation, Sound upside-down, Entity UI
|
9 years ago |
Thomas Buck
|
267ad50cbb
|
Fixed formatting [skip ci]
|
9 years ago |
Thomas Buck
|
b5f7ad321f
|
Can also click on Room Sprites
|
9 years ago |
Thomas Buck
|
704b2eb2fe
|
Improved Selector, fixed depth sorting issue
|
9 years ago |
Thomas Buck
|
bbeaf45edc
|
Clicking on Room Models will now highlight their bounding sphere
|
9 years ago |
Thomas Buck
|
30917cecec
|
Can click on Room Models
|
9 years ago |
Thomas Buck
|
6a51c7c010
|
Selector ray casting
|
9 years ago |
Thomas Buck
|
1d65995581
|
Added Selector, try fix for Travis
|
9 years ago |
Thomas Buck
|
44935e3e1d
|
Updated ImGui
|
9 years ago |
Thomas Buck
|
7f672f627f
|
Fixed BoundingBox rendering problems
|
9 years ago |
Thomas Buck
|
9c84aa597f
|
First try at scissoring room portals
|
9 years ago |
Thomas Buck
|
6f7ddbfbaf
|
First bbox cache test
|
9 years ago |
Thomas Buck
|
d26aedf803
|
More debug output and support for windows compiling.
|
9 years ago |
Thomas Buck
|
e69203238d
|
Keep Camera in Room. Travis glbinding changes.
|
9 years ago |
Thomas Buck
|
cffa1c7041
|
Fixed new 2D portal visibility checks.
|
9 years ago |
Thomas Buck
|
4681b6ac10
|
New vis check (work in progress)
|
9 years ago |
Thomas Buck
|
ea91c9484a
|
World static, more debug infos, portal rendering.
|
9 years ago |
Thomas Buck
|
4ebef759ab
|
Optimized Mesh rendering
|
9 years ago |
Thomas Buck
|
5c9a47e4cd
|
Now always copying GL data
|
9 years ago |
Thomas Buck
|
f8dba33eea
|
Removed custom Font support
|
9 years ago |
Thomas Buck
|
9121091e5e
|
No longer including gl.h globally, renamed own assert.
|
9 years ago |
Thomas Buck
|
457c42b1b0
|
Proper GLFW text input
|
9 years ago |
Thomas Buck
|
d22e17b95c
|
Updated imgui. Can now display linked lib versions.
|
9 years ago |
Thomas Buck
|
04ef842389
|
Fix glbinding to work with GLFW
|
9 years ago |
Thomas Buck
|
eedb4ec4ed
|
Now using glbinding
|
9 years ago |
Thomas Buck
|
763efbb8bf
|
Add move constructor to LogLevel
|
9 years ago |
Thomas Buck
|
f420cc3872
|
Fixes for Linux compilation
|
9 years ago |
Thomas Buck
|
0e0c0947a7
|
Now v0.1.4. New Readme. Updated docs.
|
9 years ago |
Thomas Buck
|
8ebbd705a4
|
Main menu rewrite as imgui window
|
9 years ago |
Thomas Buck
|
ae5868b708
|
Small fixes for TR1 moveable parsing
|
9 years ago |
Thomas Buck
|
86a7bbab0f
|
Improved Sound Debug UI, updated ImGui
|
9 years ago |
Thomas Buck
|
09b110bb28
|
Fixed crashing TR3 levels. SoundSources working.
|
9 years ago |
Thomas Buck
|
4cb2078e24
|
Fixed TR3 level loader
|
9 years ago |
Thomas Buck
|
f7cbc216ce
|
Using float for font colors. Better controller mapping.
|
9 years ago |
Thomas Buck
|
aa52606cc1
|
LoaderTR1 Unfinished Business support. Sprint for camera movement.
|
9 years ago |
Thomas Buck
|
7386eef8ae
|
Fixed TR1 level loading (sound samples and colors)
|
9 years ago |
Thomas Buck
|
917e1b47ed
|
Removed unused stuff [skip ci]
|
9 years ago |
Thomas Buck
|
9e759a7937
|
Added support for TR1 levels
|
9 years ago |
Thomas Buck
|
accd3ea4e8
|
Render into textures, camera room tracking & target UI (all non-working)
|
9 years ago |
Thomas Buck
|
a0efd8352e
|
Small fixes (tried to compile with Visual Studio)
|
9 years ago |
Thomas Buck
|
dfbc01cc42
|
TR3 level loader, assert macros
|
10 years ago |
Thomas Buck
|
2ada067d3c
|
SkeletalModel rendering tests
|
10 years ago |
Thomas Buck
|
187855894f
|
Controller menu navigation & limit camera rotation
|
10 years ago |
Thomas Buck
|
9dd7432bfd
|
Imgui update, controller & camera movement improvements.
|
10 years ago |
Thomas Buck
|
2382ecf1f8
|
Return of (animated) textile and sprite viewer
|
10 years ago |
Thomas Buck
|
e3b087062f
|
Updated imgui
|
10 years ago |
Thomas Buck
|
6c6d49f2ee
|
Started work on Entity system
|
10 years ago |