Open Source Tomb Raider Engine
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Thomas Buck 8f1eb21507 Fixed 64bit bufferString bug 9 anni fa
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utils Fixed 64bit bufferString bug 9 anni fa
CMakeLists.txt Removed unit tests 10 anni fa
Camera.cpp Fixed warnings with new Xcode 10 anni fa
Emitter.cpp using sdl2-config for include path 10 anni fa
GLString.cpp Removed duplicated buffering code from GLString. Also more asserts. 10 anni fa
Matrix.cpp Fixed warnings with new Xcode 10 anni fa
Mesh.cpp Removed useless global variables. Also added more asserts() 10 anni fa
OpenRaider.cpp Fixed Mac Bundle setup script and its permissions 10 anni fa
Particle.cpp Removed useless global variables. Also added more asserts() 10 anni fa
Quaternion.cpp Fixed warnings with new Xcode 10 anni fa
Render.cpp Added texture debugging 10 anni fa
SDLSystem.cpp Removed useless global variables. Also added more asserts() 10 anni fa
SkeletalModel.cpp Leaking even more memory but can now switch levels 10 anni fa
Sound.cpp Added method to remove loaded sound 10 anni fa
System.cpp Removed useless global variables. Also added more asserts() 10 anni fa
Texture.cpp Removed useless global variables. Also added more asserts() 10 anni fa
TombRaider.cpp moved tga code into utils 10 anni fa
Vector3d.cpp Fixed warnings with new Xcode 10 anni fa
ViewVolume.cpp Fixed warnings with new Xcode 10 anni fa
World.cpp using sdl2-config for include path 10 anni fa