Open Source Tomb Raider Engine
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Thomas Buck ed83ad86ba Added time utils, docLocalFull target 10 jaren geleden
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games Moved List and Vector into templates folder 10 jaren geleden
templates Moved List and Vector into templates folder 10 jaren geleden
utils Added time utils, docLocalFull target 10 jaren geleden
Camera.h Renamed MatMath and moved into utils 10 jaren geleden
Emitter.h using sdl2-config for include path 10 jaren geleden
GLString.h attributes interfered with doxygen 10 jaren geleden
Matrix.h Renamed MatMath and moved into utils 10 jaren geleden
Mesh.h Renamed MatMath and moved into utils 10 jaren geleden
Network.h less warnings 10 jaren geleden
OpenRaider.h Removed duplicated GL init code 10 jaren geleden
Particle.h Renamed MatMath and moved into utils 10 jaren geleden
Quaternion.h Renamed MatMath and moved into utils 10 jaren geleden
Render.h Removed unused code 10 jaren geleden
SDLSystem.h More or less working. No sound! 10 jaren geleden
SkeletalModel.h Renamed MatMath and moved into utils 10 jaren geleden
Sound.h Unified include guards 11 jaren geleden
System.h Added time utils, docLocalFull target 10 jaren geleden
Texture.h attributes interfered with doxygen 10 jaren geleden
TombRaider.h Moved TombRaider1.h into subfolder 10 jaren geleden
Vector3d.h Renamed MatMath and moved into utils 10 jaren geleden
ViewVolume.h Moved bounding volumes into ViewVolume 10 jaren geleden
World.h Renamed MatMath and moved into utils 10 jaren geleden