Open Source Tomb Raider Engine
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Thomas Buck ed83ad86ba Added time utils, docLocalFull target 10 年前
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games Moved List and Vector into templates folder 10 年前
templates Moved List and Vector into templates folder 10 年前
utils Added time utils, docLocalFull target 10 年前
Camera.h Renamed MatMath and moved into utils 10 年前
Emitter.h using sdl2-config for include path 10 年前
GLString.h attributes interfered with doxygen 10 年前
Matrix.h Renamed MatMath and moved into utils 10 年前
Mesh.h Renamed MatMath and moved into utils 10 年前
Network.h less warnings 10 年前
OpenRaider.h Removed duplicated GL init code 10 年前
Particle.h Renamed MatMath and moved into utils 10 年前
Quaternion.h Renamed MatMath and moved into utils 10 年前
Render.h Removed unused code 10 年前
SDLSystem.h More or less working. No sound! 10 年前
SkeletalModel.h Renamed MatMath and moved into utils 10 年前
Sound.h Unified include guards 11 年前
System.h Added time utils, docLocalFull target 10 年前
Texture.h attributes interfered with doxygen 10 年前
TombRaider.h Moved TombRaider1.h into subfolder 10 年前
Vector3d.h Renamed MatMath and moved into utils 10 年前
ViewVolume.h Moved bounding volumes into ViewVolume 10 年前
World.h Renamed MatMath and moved into utils 10 年前