Open Source Tomb Raider Engine
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Thomas Buck 4836137bc6 Prepared to add glut 10 years ago
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commands Removed OpenRaider class, added RunTime class 10 years ago
games Added TombRaider1.h 10 years ago
loader Slight improvements in new Loader 10 years ago
math Removed vec_t typedefs 10 years ago
utils Using C++11 std::chrono for utils/time 10 years ago
Camera.h Removed vec_t typedefs 10 years ago
Console.h Console input keeps keyboard focus 10 years ago
Entity.h Sorting vectors now working 10 years ago
Exception.h Menu using Folder API. WIP, does not work well! [ci skip] 10 years ago
Font.h Removed C-Style string handling code. This resolves #4 as bufferString() no longer exists! 10 years ago
FontManager.h Removed C-Style string handling code. This resolves #4 as bufferString() no longer exists! 10 years ago
FontSDL.h Wrapped Text Rendering. Menu dialogs. 10 years ago
FontTRLE.h Removed C-Style string handling code. This resolves #4 as bufferString() no longer exists! 10 years ago
Game.h Console now made with imgui 10 years ago
Log.h Split Log class from Console 10 years ago
Menu.h Console now made with imgui 10 years ago
MenuFolder.h Console now made with imgui 10 years ago
Mesh.h Started implementing new level file loader 10 years ago
Render.h Screenshot command and other small improvements 10 years ago
Room.h Fixed many 64 to 32 bit warnings 10 years ago
RoomData.h Sorting vectors now working 10 years ago
RunTime.h Multiple changes World uses smart pointers, UI got calculate and shutdown, Removed atexit handler 10 years ago
Script.h Started implementing new level file loader 10 years ago
SkeletalModel.h Fixed many 64 to 32 bit warnings 10 years ago
Sound.h Fixed many 64 to 32 bit warnings 10 years ago
SoundAL.h Fixed many 64 to 32 bit warnings 10 years ago
SoundNull.h Some small changes. Using namespace for file-scope declarations. SoundNull now pretends to have even more functionality. Mousegrab state can be queried. Should now grab more reliably. 10 years ago
Sprite.h Fixed many 64 to 32 bit warnings 10 years ago
StaticMesh.h Removed vec_t typedefs 10 years ago
TextureManager.h Fixed imgui rendering 10 years ago
TombRaider.h Screenshot command and other small improvements 10 years ago
TombRaiderData.h Fixed Lara no longer rotating with camera 10 years ago
UI.h imgui Console in own class 10 years ago
ViewVolume.h Removed vec_t typedefs 10 years ago
Window.h Created UI windowing interface 10 years ago
WindowGLUT.h Prepared to add glut 10 years ago
WindowSDL.h Created UI windowing interface 10 years ago
World.h Multiple changes World uses smart pointers, UI got calculate and shutdown, Removed atexit handler 10 years ago
config.h.in Using C++11 std::chrono for utils/time 10 years ago
global.h Console now made with imgui 10 years ago