Open Source Tomb Raider Engine
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Thomas Buck 6282248c71 Fixed texture viewer, updated imgui again 9 anni fa
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commands Started work on Entity system 9 anni fa
deps Fixed texture viewer, updated imgui again 9 anni fa
loader Started work on Entity system 9 anni fa
system Fixed texture viewer, updated imgui again 9 anni fa
utils Format code [skip ci] 9 anni fa
CMakeLists.txt Now using stb_truetype instead of SDL2-TTF. 9 anni fa
Camera.cpp Started work on Entity system 9 anni fa
Console.cpp Can show font bounding box 9 anni fa
Entity.cpp Started work on Entity system 9 anni fa
Game.cpp Started work on Entity system 9 anni fa
Log.cpp Back face culling, log levels, clipboard support. 9 anni fa
Menu.cpp Back face culling, log levels, clipboard support. 9 anni fa
MenuFolder.cpp Format code [skip ci] 9 anni fa
Mesh.cpp Format code [skip ci] 9 anni fa
Render.cpp Started work on Entity system 9 anni fa
Room.cpp Started work on Entity system 9 anni fa
RoomData.cpp Support for Room Sprites 9 anni fa
RoomMesh.cpp Format code [skip ci] 9 anni fa
RunTime.cpp Changed default imgui style, fixed FPS histogram 9 anni fa
Script.cpp Added binary file format template for Script 9 anni fa
SkeletalModel.cpp Started work on Entity system 9 anni fa
SoundManager.cpp Debug info now displayed as imgui overlay 9 anni fa
Sprite.cpp Started work on Entity system 9 anni fa
StaticMesh.cpp Individual toggles for bounding box visualisation. 9 anni fa
TextureManager.cpp Fixed texture viewer, updated imgui again 9 anni fa
UI.cpp Fixed texture viewer, updated imgui again 9 anni fa
World.cpp Started work on Entity system 9 anni fa
config.cpp.in make install should work properly on Mac and Linux 9 anni fa
main.cpp Back face culling, log levels, clipboard support. 9 anni fa