Open Source Tomb Raider Engine
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Thomas Buck 95ac4ecec2 Consistent use of rc_get_bool. 10 年前
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games Moved List and Vector into templates folder 10 年前
templates Moved List and Vector into templates folder 10 年前
utils Consistent use of rc_get_bool. Also removed some more unused code. 10 年前
Camera.h Renamed MatMath and moved into utils 10 年前
Emitter.h using sdl2-config for include path 10 年前
GLString.h attributes interfered with doxygen 10 年前
Matrix.h Renamed MatMath and moved into utils 10 年前
Mesh.h Renamed MatMath and moved into utils 10 年前
OpenRaider.h Removed networking support 10 年前
Particle.h Renamed MatMath and moved into utils 10 年前
Quaternion.h Renamed MatMath and moved into utils 10 年前
Render.h Removed unused code 10 年前
SDLSystem.h Fixed console command input bug 10 年前
SkeletalModel.h Renamed MatMath and moved into utils 10 年前
Sound.h Unified include guards 10 年前
System.h Consistent use of rc_get_bool. Also removed some more unused code. 10 年前
Texture.h attributes interfered with doxygen 10 年前
TombRaider.h Moved TombRaider1.h into subfolder 10 年前
Vector3d.h Renamed MatMath and moved into utils 10 年前
ViewVolume.h Moved bounding volumes into ViewVolume 10 年前
World.h Renamed MatMath and moved into utils 10 年前