Open Source Tomb Raider Engine
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Thomas Buck 6541e0c674 Removed C-Style string handling code. 10 vuotta sitten
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commands Moved command logic into static Command methods 10 vuotta sitten
games Added TombRaider1.h 10 vuotta sitten
loader Slight improvements in new Loader 10 vuotta sitten
math Removed vec_t typedefs 10 vuotta sitten
utils Removed C-Style string handling code. This resolves #4 as bufferString() no longer exists! 10 vuotta sitten
Camera.h Removed vec_t typedefs 10 vuotta sitten
Console.h Created UI windowing interface 10 vuotta sitten
Entity.h Sorting vectors now working 10 vuotta sitten
Exception.h Menu using Folder API. WIP, does not work well! [ci skip] 10 vuotta sitten
Font.h Removed C-Style string handling code. This resolves #4 as bufferString() no longer exists! 10 vuotta sitten
FontManager.h Removed C-Style string handling code. This resolves #4 as bufferString() no longer exists! 10 vuotta sitten
FontSDL.h Wrapped Text Rendering. Menu dialogs. 10 vuotta sitten
FontTRLE.h Removed C-Style string handling code. This resolves #4 as bufferString() no longer exists! 10 vuotta sitten
Game.h Created UI windowing interface 10 vuotta sitten
Menu.h Created UI windowing interface 10 vuotta sitten
MenuFolder.h Created UI windowing interface 10 vuotta sitten
Mesh.h Started implementing new level file loader 10 vuotta sitten
OpenRaider.h Removed C-Style string handling code. This resolves #4 as bufferString() no longer exists! 10 vuotta sitten
Render.h Screenshot command and other small improvements 10 vuotta sitten
Room.h Fixed many 64 to 32 bit warnings 10 vuotta sitten
RoomData.h Sorting vectors now working 10 vuotta sitten
Script.h Started implementing new level file loader 10 vuotta sitten
SkeletalModel.h Fixed many 64 to 32 bit warnings 10 vuotta sitten
Sound.h Fixed many 64 to 32 bit warnings 10 vuotta sitten
SoundAL.h Fixed many 64 to 32 bit warnings 10 vuotta sitten
SoundNull.h Some small changes. Using namespace for file-scope declarations. SoundNull now pretends to have even more functionality. Mousegrab state can be queried. Should now grab more reliably. 10 vuotta sitten
Sprite.h Fixed many 64 to 32 bit warnings 10 vuotta sitten
StaticMesh.h Removed vec_t typedefs 10 vuotta sitten
TextureManager.h loadImage(), move command 10 vuotta sitten
TombRaider.h Screenshot command and other small improvements 10 vuotta sitten
TombRaiderData.h Fixed Lara no longer rotating with camera 10 vuotta sitten
UI.h Created UI windowing interface 10 vuotta sitten
ViewVolume.h Removed vec_t typedefs 10 vuotta sitten
Window.h Created UI windowing interface 10 vuotta sitten
WindowSDL.h Created UI windowing interface 10 vuotta sitten
World.h Fixed many 64 to 32 bit warnings 10 vuotta sitten
config.h.in Screenshot command and other small improvements 10 vuotta sitten
global.h Added some more commands 10 vuotta sitten