Open Source Tomb Raider Engine
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Thomas Buck b3f067cf83 Added method to remove loaded sound 10 年前
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games Moved List and Vector into templates folder 10 年前
templates Moved List and Vector into templates folder 10 年前
utils Removed duplicated buffering code from GLString. Also more asserts. 10 年前
Camera.h Removed unused code in Camera 10 年前
Emitter.h using sdl2-config for include path 10 年前
GLString.h attributes interfered with doxygen 11 年前
Matrix.h Renamed MatMath and moved into utils 10 年前
Mesh.h Renamed MatMath and moved into utils 10 年前
OpenRaider.h Removed networking support 10 年前
Particle.h Renamed MatMath and moved into utils 10 年前
Quaternion.h Renamed MatMath and moved into utils 10 年前
Render.h Removed unused code 10 年前
SDLSystem.h Fixed console command input bug 10 年前
SkeletalModel.h Renamed MatMath and moved into utils 10 年前
Sound.h Added method to remove loaded sound 10 年前
System.h Consistent use of rc_get_bool. Also removed some more unused code. 10 年前
Texture.h attributes interfered with doxygen 11 年前
TombRaider.h Moved TombRaider1.h into subfolder 10 年前
Vector3d.h Renamed MatMath and moved into utils 10 年前
ViewVolume.h Moved bounding volumes into ViewVolume 10 年前
World.h Renamed MatMath and moved into utils 10 年前