Open Source Tomb Raider Engine
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
Thomas Buck b4360d62d2 Fixed Camera Z rotation bug 10 lat temu
..
commands Fixed StaticModel rotation 10 lat temu
games Auto code indentation [skip ci] 10 lat temu
loader Mesh now RoomMesh, _fixed_ texture bleeding 10 lat temu
system Wrong assert was used when including glm 10 lat temu
utils Now using stb_truetype instead of SDL2-TTF. 10 lat temu
Camera.h Fixed Camera Z rotation bug 10 lat temu
Console.h Updated imgui, added consoleAction. 10 lat temu
Entity.h Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib. 10 lat temu
Game.h Debug info now displayed as imgui overlay 10 lat temu
Log.h Debug info now displayed as imgui overlay 10 lat temu
Menu.h Auto code indentation [skip ci] 10 lat temu
MenuFolder.h Auto code indentation [skip ci] 10 lat temu
Mesh.h Wrong assert was used when including glm 10 lat temu
Render.h Debug info now displayed as imgui overlay 10 lat temu
Room.h Wrong assert was used when including glm 10 lat temu
RoomData.h Wrong assert was used when including glm 10 lat temu
RoomMesh.h Wrong assert was used when including glm 10 lat temu
RunTime.h Fixed StaticMesh Y offset 10 lat temu
Script.h Auto code indentation [skip ci] 10 lat temu
SkeletalModel.h Fixed StaticModel rotation 10 lat temu
SoundManager.h RunTime now static. StaticMesh displays bounding boxes. 10 lat temu
Sprite.h Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib. 10 lat temu
StaticMesh.h Fixed window resizing and initial camera offset. 10 lat temu
TextureManager.h Wrong assert was used when including glm 10 lat temu
UI.h Updated imgui, added consoleAction. 10 lat temu
World.h Added basic view frustum culling 10 lat temu
config.h.in Now using stb_truetype instead of SDL2-TTF. 10 lat temu
global.h Debug info now displayed as imgui overlay 10 lat temu