Open Source Tomb Raider Engine
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Thomas Buck b6da69c891 Starting refactoring 10 年之前
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games Added TombRaider1.h 10 年之前
math Slimmed down math/math.h 10 年之前
utils Added mouse scrolling support. 10 年之前
Camera.h Removed Emitter and Particle 10 年之前
Console.h Added mouse scrolling support. 10 年之前
Game.h Simplified Render Texture loading 10 年之前
Menu.h Maplist now in Menu 10 年之前
Mesh.h Added Camera, Emitter, Mesh, Particle, ViewVolume 10 年之前
OpenRaider.h Maplist now in Menu 10 年之前
Render.h Started world refactoring 10 年之前
Room.h Started world refactoring 10 年之前
SkeletalModel.h Added SkeletalModel, now using std::vector 10 年之前
Sound.h Sound interface now abstract 10 年之前
SoundAL.h Sound interface now abstract 10 年之前
Sprite.h Starting refactoring 10 年之前
Texture.h Fixed strange Texture offset in GL, added asserts. 10 年之前
TombRaider.h Added basic movement 10 年之前
TombRaiderData.h Validating pak before putting it in menu list 10 年之前
ViewVolume.h Added Camera, Emitter, Mesh, Particle, ViewVolume 10 年之前
Window.h Many small fixes 10 年之前
WindowSDL.h Using only colors that were defined for renderer 10 年之前
World.h Starting refactoring 10 年之前
WorldData.h Added my Todo list 10 年之前
config.h.in be case-sensitive for config file 10 年之前
global.h Many small fixes 10 年之前
main.h Render is now also service 10 年之前