.. |
commands
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Improved Console, added auto-completion
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9 年之前 |
deps
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Improved Console, added auto-completion
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9 年之前 |
loader
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Renamed Vector3d to Vec3, added math unit test
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9 年之前 |
math
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Code formatting [skip ci]
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9 年之前 |
system
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Sprite support in LoaderTR2 and UI
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9 年之前 |
utils
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Sprite support in LoaderTR2 and UI
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9 年之前 |
CMakeLists.txt
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Rewrote OpenAL, SoundManager, added system folder
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9 年之前 |
Camera.cpp
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Implemented get command
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9 年之前 |
Console.cpp
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Improved Console, added auto-completion
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9 年之前 |
Entity.cpp
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Added texture viewer
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9 年之前 |
Exception.cpp
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LoaderTR2 tries to load external SFX file
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9 年之前 |
Game.cpp
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Sprite support in LoaderTR2 and UI
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9 年之前 |
Log.cpp
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Implemented get command
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9 年之前 |
Menu.cpp
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Rewrote OpenAL, SoundManager, added system folder
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9 年之前 |
MenuFolder.cpp
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Rewrote OpenAL, SoundManager, added system folder
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9 年之前 |
Mesh.cpp
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Fixed indent [skip ci]
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9 年之前 |
Render.cpp
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Renamed Vector3d to Vec3, added math unit test
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9 年之前 |
Room.cpp
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LoaderTR2 starts filling Rooms
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9 年之前 |
RoomData.cpp
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LoaderTR2 starts filling Rooms
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9 年之前 |
RunTime.cpp
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Added FPS histogram
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9 年之前 |
Script.cpp
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Added binary file format template for Script
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9 年之前 |
SkeletalModel.cpp
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Auto code indentation [skip ci]
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9 年之前 |
SoundManager.cpp
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Sprite support in LoaderTR2 and UI
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9 年之前 |
Sprite.cpp
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Sprite support in LoaderTR2 and UI
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9 年之前 |
StaticMesh.cpp
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TextureManager now has independent storages
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9 年之前 |
TextureManager.cpp
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Fixed indent [skip ci]
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9 年之前 |
TombRaider.cpp
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TextureManager now has independent storages
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9 年之前 |
UI.cpp
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Sprite support in LoaderTR2 and UI
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9 年之前 |
ViewVolume.cpp
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Auto code indentation [skip ci]
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9 年之前 |
World.cpp
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Sprite support in LoaderTR2 and UI
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9 年之前 |
config.cpp.in
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make install should work properly on Mac and Linux
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9 年之前 |
main.cpp
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Rewrote OpenAL, SoundManager, added system folder
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9 年之前 |