Open Source Tomb Raider Engine
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Thomas Buck fc4324ff3f Renamed Vector3d to Vec3, added math unit test 10 years ago
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commands Added sound debug UI, removed sound command 10 years ago
games Auto code indentation [skip ci] 10 years ago
loader LoaderTR2 tries to load external SFX file 10 years ago
math Renamed Vector3d to Vec3, added math unit test 10 years ago
system Rewrote OpenAL, SoundManager, added system folder 10 years ago
utils LoaderTR2 tries to load external SFX file 10 years ago
Camera.h Implemented get command 10 years ago
Console.h Auto code indentation [skip ci] 10 years ago
Entity.h Auto code indentation [skip ci] 10 years ago
Exception.h LoaderTR2 tries to load external SFX file 10 years ago
Game.h TextureManager now has independent storages 10 years ago
Log.h Implemented get command 10 years ago
Menu.h Auto code indentation [skip ci] 10 years ago
MenuFolder.h Auto code indentation [skip ci] 10 years ago
Mesh.h Fixed indent [skip ci] 10 years ago
Render.h Sprite support in LoaderTR2 and UI 10 years ago
Room.h Didn't even compile... 10 years ago
RoomData.h LoaderTR2 starts filling Rooms 10 years ago
RunTime.h Added FPS histogram 10 years ago
Script.h Auto code indentation [skip ci] 10 years ago
SkeletalModel.h Auto code indentation [skip ci] 10 years ago
SoundManager.h Rewrote OpenAL, SoundManager, added system folder 10 years ago
Sprite.h Renamed Vector3d to Vec3, added math unit test 10 years ago
StaticMesh.h Auto code indentation [skip ci] 10 years ago
TextureManager.h Added SoundManager 10 years ago
TombRaider.h TextureManager now has independent storages 10 years ago
TombRaiderData.h Auto code indentation [skip ci] 10 years ago
UI.h Auto code indentation [skip ci] 10 years ago
ViewVolume.h Auto code indentation [skip ci] 10 years ago
World.h Sprite support in LoaderTR2 and UI 10 years ago
config.h.in make install should work properly on Mac and Linux 10 years ago
global.h Auto code indentation [skip ci] 10 years ago