90 Révisions (13ade99a95d4aa60f593ba8b9eb5be6293a53be5)

Auteur SHA1 Message Date
  Thomas Buck 13ade99a95 No segfault on window resize il y a 10 ans
  Thomas Buck 8e09359af3 TextureManager using vector, now also global service il y a 10 ans
  Thomas Buck e088c8ebcd Compiles in Ubuntu 14.04 with gcc il y a 10 ans
  Thomas Buck 436f04fd10 unsigned char instead of float for colors il y a 10 ans
  Thomas Buck 07888bff23 tga methods now take filename instead of FILE * il y a 10 ans
  Thomas Buck 6eb0b47437 Texture now TextureManager il y a 10 ans
  Thomas Buck 8fbca37731 Created StaticMesh class il y a 10 ans
  Thomas Buck afad81a858 Moved methods from World into Room. il y a 10 ans
  Thomas Buck 93af7ceb65 Split Font subsystem from Window il y a 10 ans
  Thomas Buck 1de393f974 Various little fixes il y a 10 ans
  Thomas Buck 202282beef misc il y a 10 ans
  Thomas Buck f9d10c89c4 Added PCX image reading support il y a 10 ans
  Thomas Buck ab8b1ba104 Added walk action. No longer crashes in World::isWall() il y a 10 ans
  Thomas Buck c29af0dda0 No longer crashes on exit il y a 10 ans
  Thomas Buck b8ee254b56 New assert implementation, meta improvements il y a 10 ans
  Thomas Buck 6984585d1b Render compiles il y a 10 ans
  Thomas Buck 6f15905676 Created Entity class il y a 10 ans
  Thomas Buck e10084d735 Removed more old stuff from WorldData il y a 10 ans
  Thomas Buck e116fe3fa3 Created BoundingBox class il y a 10 ans
  Thomas Buck e841776fe1 Prepared for Windows support il y a 10 ans
  Thomas Buck b8794b216d Using Box as BoundingBox il y a 10 ans
  Thomas Buck ac8022ec70 Menu play button working il y a 10 ans
  Thomas Buck 2007e0693b Moved Box, Sector,... into extra file il y a 10 ans
  Thomas Buck 36ece5eb87 Setup objects from TombRaider in their constructor il y a 10 ans
  Thomas Buck 0803eb5e74 removed duplicate code il y a 10 ans
  Thomas Buck 01d39b4972 Render using new interface il y a 10 ans
  Thomas Buck a119a9994c Added comparison operator to static model il y a 10 ans
  Thomas Buck 138b5d3d95 Added my Todo list il y a 10 ans
  Thomas Buck 0e4a874e40 Moved Command code into own file il y a 10 ans
  Thomas Buck e36e6e5ee3 Maplist now in Menu il y a 10 ans
  Thomas Buck 5032172fee Many small fixes il y a 10 ans
  Thomas Buck 6eba26fb03 Simplified Render Texture loading il y a 10 ans
  Thomas Buck e898b03a05 Removed Emitter and Particle il y a 10 ans
  Thomas Buck dbeb29c8ac Removed unnecessary Camera functionality il y a 10 ans
  Thomas Buck fdb0966aba Added particle, roommodel, entmodel, sprite commands il y a 10 ans
  Thomas Buck 4cf403d809 Moved game commands into OpenRaider. Added hop cmd. il y a 10 ans
  Thomas Buck 12b203507b Render is now also service il y a 10 ans
  Thomas Buck 237a34b03d Camera now also service il y a 10 ans
  Thomas Buck e9c7c9c42f World now also service il y a 10 ans
  Thomas Buck ed67843df6 Console, Game, Menu, OpenRaider and Window are global services. il y a 10 ans
  Thomas Buck 4ba21cd02a removed glu includes il y a 10 ans
  Thomas Buck 7a4a5c0a96 Added animation test commands il y a 10 ans
  Thomas Buck 14978be957 Fixed strange Texture offset in GL, added asserts. il y a 10 ans
  Thomas Buck ebe9e57798 misc il y a 10 ans
  Thomas Buck d4f4ba5d92 Added game mode command il y a 10 ans
  Thomas Buck 4d98afd2aa Using only colors that were defined for renderer il y a 10 ans
  Thomas Buck dd085bef14 Very hacky fix for using the right textures il y a 10 ans
  Thomas Buck 1b8d5f6694 Now segfaults somwhere else in Render il y a 10 ans
  Thomas Buck 815ad09bd6 Added LoadScreen Render mode back. il y a 10 ans
  Thomas Buck 23c9159d52 Game is singleton. Started initializing Render. il y a 10 ans