Thomas Buck
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a2bed57177
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Controller support, Camera Quaternion
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10 years ago |
Thomas Buck
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7f4de9d5a7
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Fixed view frustum calculation and culling
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10 years ago |
Thomas Buck
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21d2478397
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Added basic view frustum culling
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10 years ago |
Thomas Buck
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3e15451d64
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Fixed StaticModel rotation
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10 years ago |
Thomas Buck
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6625071dfd
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Render StaticModels
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10 years ago |
Thomas Buck
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6724d84f3b
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Removed WindowGLUT, added WindowGLFW
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10 years ago |
Thomas Buck
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ff5b921c84
|
Mesh now RoomMesh, _fixed_ texture bleeding
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10 years ago |
Thomas Buck
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881d13ab74
|
Tweak CMakeLists so sources appear in IDEs [skip ci]
|
10 years ago |
Thomas Buck
|
014962658a
|
Room Mesh displayed more or less correctly
|
10 years ago |
Thomas Buck
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5a95f1c49f
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Camera movement, first Mesh drawing
|
10 years ago |
Thomas Buck
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54d9e33c4f
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Allow travis build failures in linux
|
10 years ago |
Thomas Buck
|
86eb716b47
|
Fix glm includes for Travis
|
10 years ago |
Thomas Buck
|
43a70b7d24
|
More Travis fixing...
|
10 years ago |
Thomas Buck
|
f76c2a7887
|
Travis fix?
|
10 years ago |
Thomas Buck
|
c2db7bcfbd
|
Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib.
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10 years ago |
Thomas Buck
|
448783e71a
|
Continued work on new Mesh implementation
|
10 years ago |
Thomas Buck
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8e2118188c
|
LoaderTR2 loads most parts of the Rooms
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10 years ago |
Thomas Buck
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2c82d21373
|
LoaderTR2 tries to load Meshes and StaticMeshes
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10 years ago |
Thomas Buck
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00706b69ab
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LoaderTR2 loads Moveables and Entities
|
10 years ago |
Thomas Buck
|
efa479c45d
|
Improved Console, added auto-completion
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10 years ago |
Thomas Buck
|
9368922f02
|
Code formatting [skip ci]
|
10 years ago |
Thomas Buck
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fc4324ff3f
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Renamed Vector3d to Vec3, added math unit test
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10 years ago |
Thomas Buck
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42a23d13d0
|
Sprite support in LoaderTR2 and UI
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10 years ago |
Thomas Buck
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ad4fa38113
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Rewrote OpenAL, SoundManager, added system folder
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10 years ago |
Thomas Buck
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741083b757
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Fixed indent [skip ci]
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10 years ago |
Thomas Buck
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bd24c36a7f
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Added SoundManager
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10 years ago |
Thomas Buck
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1c6648ddbf
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LoaderTR2 supports Animated Textuers
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10 years ago |
Thomas Buck
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2c6806450e
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Added FPS histogram
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10 years ago |
Thomas Buck
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bdc9462674
|
Added sound debug UI, removed sound command
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10 years ago |
Thomas Buck
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def2a75125
|
textile triangle display
|
10 years ago |
Thomas Buck
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6aa059cc91
|
LoaderTR2 tries to load object textures
|
10 years ago |
Thomas Buck
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8d3b675c4b
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LoaderTR2 tries to load external SFX file
|
10 years ago |
Thomas Buck
|
838fe35ad4
|
Added BinaryMemory reader
|
10 years ago |
Thomas Buck
|
dc66df2716
|
Didn't even compile...
|
10 years ago |
Thomas Buck
|
c3c681e66f
|
LoaderTR2 starts filling Rooms
|
10 years ago |
Thomas Buck
|
e968717184
|
Added texture viewer
|
10 years ago |
Thomas Buck
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60c217d16a
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TextureManager now has independent storages
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10 years ago |
Thomas Buck
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328e012e4e
|
Update imgui
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10 years ago |
Thomas Buck
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65be6f0114
|
Fixed wireframe background color
|
10 years ago |
Thomas Buck
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af4c9b1ed9
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Added binary file format template for Script
|
10 years ago |
Thomas Buck
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86066a01ca
|
Implemented get command
|
10 years ago |
Thomas Buck
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eb9ebdf7e5
|
Updated imgui
|
10 years ago |
Thomas Buck
|
03e0fc9198
|
Commented level file format description [skip ci]
|
10 years ago |
Thomas Buck
|
e83305bc8e
|
Auto code indentation [skip ci]
|
10 years ago |
Thomas Buck
|
7934d3d35f
|
Added TR binary file format template [skip ci]
|
10 years ago |
Thomas Buck
|
c9f13c0d29
|
Default Font using ImGUI
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10 years ago |
Thomas Buck
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29acbfcc06
|
Command history for Console
|
10 years ago |
Thomas Buck
|
05698efead
|
Updated imgui, utils/time using more C++11 features
|
10 years ago |
Thomas Buck
|
8b3cd134e0
|
Added level loader test driver and fixed parsing bug
|
10 years ago |
Thomas Buck
|
d38523376a
|
Updated Readme [skip ci]
|
10 years ago |