485 Révisions (39e274460dc3b064c3892c3266eba02fbfd0fc44)
 

Auteur SHA1 Message Date
  Thomas Buck 5af41fda25 Added game-light command il y a 10 ans
  Thomas Buck fce2d7b0d5 Added sshot command il y a 10 ans
  Thomas Buck 780989b3c7 Sound interface now abstract il y a 10 ans
  Thomas Buck 237a34b03d Camera now also service il y a 10 ans
  Thomas Buck e9c7c9c42f World now also service il y a 10 ans
  Thomas Buck b986369a1b Sound now also global service il y a 10 ans
  Thomas Buck ed67843df6 Console, Game, Menu, OpenRaider and Window are global services. il y a 10 ans
  Thomas Buck c27e093bec Segfaults il y a 10 ans
  Thomas Buck 4ba21cd02a removed glu includes il y a 10 ans
  Thomas Buck 02081f0d98 Fixed doxygen comment il y a 10 ans
  Thomas Buck 4e746361f2 Backported Changelog il y a 10 ans
  Thomas Buck 21e8671a1b Rewrote Readme il y a 10 ans
  Thomas Buck 29e702c578 Added FPS display, removed limit il y a 10 ans
  Thomas Buck 7a4a5c0a96 Added animation test commands il y a 10 ans
  Thomas Buck 1aaa6ceef0 No longer segfaulting walking Yvel.tr2 il y a 10 ans
  Thomas Buck f5678a561a More asserts il y a 10 ans
  Thomas Buck 14978be957 Fixed strange Texture offset in GL, added asserts. il y a 10 ans
  Thomas Buck ebe9e57798 misc il y a 10 ans
  Thomas Buck d4f4ba5d92 Added game mode command il y a 10 ans
  Thomas Buck 4d98afd2aa Using only colors that were defined for renderer il y a 10 ans
  Thomas Buck 841824229e Started reimplementing game engine commands il y a 10 ans
  Thomas Buck c70c37a4bf Added basic movement il y a 10 ans
  Thomas Buck 964f379642 Added mouse camera movement il y a 10 ans
  Thomas Buck ce5864d7f8 Fixed sound segfault il y a 10 ans
  Thomas Buck dd085bef14 Very hacky fix for using the right textures il y a 10 ans
  Thomas Buck ab29600064 No longer segfaulting but now leaking World memory il y a 10 ans
  Thomas Buck 1b8d5f6694 Now segfaults somwhere else in Render il y a 10 ans
  Thomas Buck 024206ac6c Added processing code. Segfault on level load. il y a 10 ans
  Thomas Buck 815ad09bd6 Added LoadScreen Render mode back. il y a 10 ans
  Thomas Buck 23c9159d52 Game is singleton. Started initializing Render. il y a 10 ans
  Thomas Buck df44fe47d7 Camera sensitivity stored in OpenRaider il y a 10 ans
  Thomas Buck 452fe3ce8b gWorld and LARA for Render now moved to Game il y a 10 ans
  Thomas Buck b32e1ce56f Added Render il y a 10 ans
  Thomas Buck afc11f2c5a Load external sound effect files il y a 10 ans
  Thomas Buck 54741ed7bd Added World, WorldData, using std list and vector. il y a 10 ans
  Thomas Buck e02c9affed Added Texture il y a 10 ans
  Thomas Buck 2e2c4e2693 Added SkeletalModel, now using std::vector il y a 10 ans
  Thomas Buck e7b6c7bf7b Added Camera, Emitter, Mesh, Particle, ViewVolume il y a 10 ans
  Thomas Buck 8434b52203 Generate action for Game on mouse clicks il y a 10 ans
  Thomas Buck d61daf3fcf Validating pak before putting it in menu list il y a 10 ans
  Thomas Buck 345371e3ad Moved TombRaider structs into TombRaiderData il y a 10 ans
  Thomas Buck 556892812d Added TombRaider level loader il y a 10 ans
  Thomas Buck 6a2026b656 Added Game class. il y a 10 ans
  Thomas Buck 9fd1622471 Can now also bind mouse actions il y a 10 ans
  Thomas Buck 78e55f04a8 Added mouse scrolling support. il y a 10 ans
  Thomas Buck 62af5ce2ba Added proper command history for console il y a 10 ans
  Thomas Buck 48b09ec110 Added help command il y a 10 ans
  Thomas Buck 5a7d335545 Console working. il y a 10 ans
  Thomas Buck 02ceb1687a Fixed system timer for BSDs il y a 10 ans
  Thomas Buck 0da8aace78 Moved drawText into WindowSDL. Added Console. il y a 10 ans