55 Комити (7e3389dcf0937977d234ba58ac9ad8aa4b19f21c)

Аутор SHA1 Порука Датум
  Thomas Buck e2f3ea30ad TextureManager is now completely static. пре 9 година
  Thomas Buck 98199883db Fixed window resizing and initial camera offset. пре 9 година
  Thomas Buck 39b0ffac3b Using stb_image, stb_image_write. New imgui version. пре 9 година
  Thomas Buck 21d2478397 Added basic view frustum culling пре 10 година
  Thomas Buck 86eb716b47 Fix glm includes for Travis пре 10 година
  Thomas Buck c2db7bcfbd Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib. пре 10 година
  Thomas Buck 42a23d13d0 Sprite support in LoaderTR2 and UI пре 10 година
  Thomas Buck 741083b757 Fixed indent [skip ci] пре 10 година
  Thomas Buck 6aa059cc91 LoaderTR2 tries to load object textures пре 10 година
  Thomas Buck e968717184 Added texture viewer пре 10 година
  Thomas Buck e83305bc8e Auto code indentation [skip ci] пре 10 година
  Thomas Buck 16dbdf29cd Screenshot command and other small improvements пре 10 година
  Thomas Buck 604539e334 Fixed many 64 to 32 bit warnings пре 10 година
  Thomas Buck 6afb071742 Slimmed down Render пре 10 година
  Thomas Buck 8e09359af3 TextureManager using vector, now also global service пре 10 година
  Thomas Buck 6eb0b47437 Texture now TextureManager пре 10 година
  Thomas Buck 8fbca37731 Created StaticMesh class пре 10 година
  Thomas Buck afad81a858 Moved methods from World into Room. пре 10 година
  Thomas Buck b8ee254b56 New assert implementation, meta improvements пре 10 година
  Thomas Buck fdd71891c0 Compiles up to Render пре 10 година
  Thomas Buck 6f15905676 Created Entity class пре 10 година
  Thomas Buck e116fe3fa3 Created BoundingBox class пре 10 година
  Thomas Buck b8794b216d Using Box as BoundingBox пре 10 година
  Thomas Buck ac8022ec70 Menu play button working пре 10 година
  Thomas Buck 01d39b4972 Render using new interface пре 10 година
  Thomas Buck a119a9994c Added comparison operator to static model пре 10 година
  Thomas Buck 552687f17f Rewrote room loading code пре 10 година
  Thomas Buck 404dd6b66e Started world refactoring пре 10 година
  Carsten Teibes 3ed33d4341 be case-sensitive for config file пре 10 година
  Thomas Buck 6eba26fb03 Simplified Render Texture loading пре 10 година
  Thomas Buck e898b03a05 Removed Emitter and Particle пре 10 година
  Thomas Buck 5644dac47a Added pigtail command пре 10 година
  Thomas Buck 4cf403d809 Moved game commands into OpenRaider. Added hop cmd. пре 10 година
  Thomas Buck 7a4a5c0a96 Added animation test commands пре 10 година
  Thomas Buck d4f4ba5d92 Added game mode command пре 10 година
  Thomas Buck ab29600064 No longer segfaulting but now leaking World memory пре 10 година
  Thomas Buck 815ad09bd6 Added LoadScreen Render mode back. пре 10 година
  Thomas Buck 23c9159d52 Game is singleton. Started initializing Render. пре 10 година
  Thomas Buck b32e1ce56f Added Render пре 10 година
  Thomas Buck c676a07a35 Fresh start пре 10 година
  Thomas Buck f570706e20 Added texture debugging пре 10 година
  Thomas Buck 85535e169d Removed unused code пре 10 година
  Thomas Buck 31ca2563f6 Renamed MatMath and moved into utils пре 10 година
  Thomas Buck 9d6b4a084e Moved List and Vector into templates folder пре 10 година
  Thomas Buck 90351b7492 Moved Light into Render пре 10 година
  Thomas Buck 580270d5f2 More or less working. No sound! пре 10 година
  Thomas Buck bdae1c57a6 using sdl2-config for include path пре 10 година
  Thomas Buck f8d57a8a47 Documented Render.h пре 10 година
  Thomas Buck 5c35ca3039 Removed FastCard option пре 10 година
  Thomas Buck c0dcf2d54a Renamed OpenGLMesh to Mesh. пре 10 година