53 Révisions (8ebbd705a4f899ab0c094ddd6cd7f47e67061150)

Auteur SHA1 Message Date
  Thomas Buck 8ebbd705a4 Main menu rewrite as imgui window il y a 9 ans
  Thomas Buck f7cbc216ce Using float for font colors. Better controller mapping. il y a 9 ans
  Thomas Buck 917e1b47ed Removed unused stuff [skip ci] il y a 9 ans
  Thomas Buck 9e759a7937 Added support for TR1 levels il y a 9 ans
  Thomas Buck accd3ea4e8 Render into textures, camera room tracking & target UI (all non-working) il y a 9 ans
  Thomas Buck dfbc01cc42 TR3 level loader, assert macros il y a 9 ans
  Thomas Buck 9dd7432bfd Imgui update, controller & camera movement improvements. il y a 9 ans
  Thomas Buck 2382ecf1f8 Return of (animated) textile and sprite viewer il y a 9 ans
  Thomas Buck 6282248c71 Fixed texture viewer, updated imgui again il y a 9 ans
  Thomas Buck e3b087062f Updated imgui il y a 9 ans
  Thomas Buck 0d31c3b41a Support for Room Sprites il y a 9 ans
  Thomas Buck 09b15dddcd Format code [skip ci] il y a 9 ans
  Thomas Buck 71bf2febc7 Back face culling, log levels, clipboard support. il y a 9 ans
  Thomas Buck 29ca435f21 Debug info now displayed as imgui overlay il y a 9 ans
  Thomas Buck 3c66d229bf Now using stb_truetype instead of SDL2-TTF. il y a 9 ans
  Thomas Buck e2f3ea30ad TextureManager is now completely static. il y a 9 ans
  Thomas Buck 63e5a0b55f Performance boost by storing data in GL buffers directly il y a 9 ans
  Thomas Buck 28c15c890e Menu background now chosen randomly il y a 9 ans
  Thomas Buck 39b0ffac3b Using stb_image, stb_image_write. New imgui version. il y a 9 ans
  Thomas Buck b2436b7de4 RunTime now static. StaticMesh displays bounding boxes. il y a 9 ans
  Thomas Buck 6625071dfd Render StaticModels il y a 9 ans
  Thomas Buck ff5b921c84 Mesh now RoomMesh, _fixed_ texture bleeding il y a 9 ans
  Thomas Buck 5a95f1c49f Camera movement, first Mesh drawing il y a 9 ans
  Thomas Buck c2db7bcfbd Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib. il y a 9 ans
  Thomas Buck 448783e71a Continued work on new Mesh implementation il y a 9 ans
  Thomas Buck 00706b69ab LoaderTR2 loads Moveables and Entities il y a 9 ans
  Thomas Buck 741083b757 Fixed indent [skip ci] il y a 9 ans
  Thomas Buck bd24c36a7f Added SoundManager il y a 9 ans
  Thomas Buck 1c6648ddbf LoaderTR2 supports Animated Textuers il y a 9 ans
  Thomas Buck def2a75125 textile triangle display il y a 9 ans
  Thomas Buck 6aa059cc91 LoaderTR2 tries to load object textures il y a 9 ans
  Thomas Buck e968717184 Added texture viewer il y a 9 ans
  Thomas Buck 60c217d16a TextureManager now has independent storages il y a 9 ans
  Thomas Buck 65be6f0114 Fixed wireframe background color il y a 9 ans
  Thomas Buck e83305bc8e Auto code indentation [skip ci] il y a 9 ans
  Thomas Buck f00fb80309 Split Log class from Console il y a 9 ans
  Thomas Buck d64eac9034 Fixed imgui rendering il y a 9 ans
  Thomas Buck 53919aa554 Removed OpenRaider class, added RunTime class il y a 9 ans
  Thomas Buck 1bb089c311 imgui integration working more or less il y a 9 ans
  Thomas Buck ae635bd43a Moved getX() methods [skip ci] il y a 9 ans
  Thomas Buck 6541e0c674 Removed C-Style string handling code. il y a 9 ans
  Thomas Buck 16dbdf29cd Screenshot command and other small improvements il y a 9 ans
  Thomas Buck 60df802f2a Use Console as Stream everywhere il y a 9 ans
  Thomas Buck b1fb7c9965 Removed vec_t typedefs il y a 10 ans
  Thomas Buck 6dc20b08d4 Whoopsy il y a 10 ans
  Thomas Buck 129604f2cf Improved Windows support il y a 10 ans
  Thomas Buck a74c620a72 loadImage(), move command il y a 10 ans
  Thomas Buck 8e09359af3 TextureManager using vector, now also global service il y a 10 ans
  Thomas Buck e088c8ebcd Compiles in Ubuntu 14.04 with gcc il y a 10 ans
  Thomas Buck 436f04fd10 unsigned char instead of float for colors il y a 10 ans