53 Коммиты (8ebbd705a4f899ab0c094ddd6cd7f47e67061150)

Автор SHA1 Сообщение Дата
  Thomas Buck 8ebbd705a4 Main menu rewrite as imgui window 9 лет назад
  Thomas Buck f7cbc216ce Using float for font colors. Better controller mapping. 9 лет назад
  Thomas Buck 917e1b47ed Removed unused stuff [skip ci] 9 лет назад
  Thomas Buck 9e759a7937 Added support for TR1 levels 9 лет назад
  Thomas Buck accd3ea4e8 Render into textures, camera room tracking & target UI (all non-working) 9 лет назад
  Thomas Buck dfbc01cc42 TR3 level loader, assert macros 9 лет назад
  Thomas Buck 9dd7432bfd Imgui update, controller & camera movement improvements. 9 лет назад
  Thomas Buck 2382ecf1f8 Return of (animated) textile and sprite viewer 9 лет назад
  Thomas Buck 6282248c71 Fixed texture viewer, updated imgui again 9 лет назад
  Thomas Buck e3b087062f Updated imgui 9 лет назад
  Thomas Buck 0d31c3b41a Support for Room Sprites 9 лет назад
  Thomas Buck 09b15dddcd Format code [skip ci] 9 лет назад
  Thomas Buck 71bf2febc7 Back face culling, log levels, clipboard support. 9 лет назад
  Thomas Buck 29ca435f21 Debug info now displayed as imgui overlay 9 лет назад
  Thomas Buck 3c66d229bf Now using stb_truetype instead of SDL2-TTF. 9 лет назад
  Thomas Buck e2f3ea30ad TextureManager is now completely static. 9 лет назад
  Thomas Buck 63e5a0b55f Performance boost by storing data in GL buffers directly 9 лет назад
  Thomas Buck 28c15c890e Menu background now chosen randomly 9 лет назад
  Thomas Buck 39b0ffac3b Using stb_image, stb_image_write. New imgui version. 9 лет назад
  Thomas Buck b2436b7de4 RunTime now static. StaticMesh displays bounding boxes. 9 лет назад
  Thomas Buck 6625071dfd Render StaticModels 9 лет назад
  Thomas Buck ff5b921c84 Mesh now RoomMesh, _fixed_ texture bleeding 9 лет назад
  Thomas Buck 5a95f1c49f Camera movement, first Mesh drawing 9 лет назад
  Thomas Buck c2db7bcfbd Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib. 9 лет назад
  Thomas Buck 448783e71a Continued work on new Mesh implementation 9 лет назад
  Thomas Buck 00706b69ab LoaderTR2 loads Moveables and Entities 9 лет назад
  Thomas Buck 741083b757 Fixed indent [skip ci] 9 лет назад
  Thomas Buck bd24c36a7f Added SoundManager 9 лет назад
  Thomas Buck 1c6648ddbf LoaderTR2 supports Animated Textuers 9 лет назад
  Thomas Buck def2a75125 textile triangle display 9 лет назад
  Thomas Buck 6aa059cc91 LoaderTR2 tries to load object textures 9 лет назад
  Thomas Buck e968717184 Added texture viewer 9 лет назад
  Thomas Buck 60c217d16a TextureManager now has independent storages 9 лет назад
  Thomas Buck 65be6f0114 Fixed wireframe background color 9 лет назад
  Thomas Buck e83305bc8e Auto code indentation [skip ci] 9 лет назад
  Thomas Buck f00fb80309 Split Log class from Console 9 лет назад
  Thomas Buck d64eac9034 Fixed imgui rendering 9 лет назад
  Thomas Buck 53919aa554 Removed OpenRaider class, added RunTime class 9 лет назад
  Thomas Buck 1bb089c311 imgui integration working more or less 9 лет назад
  Thomas Buck ae635bd43a Moved getX() methods [skip ci] 9 лет назад
  Thomas Buck 6541e0c674 Removed C-Style string handling code. 9 лет назад
  Thomas Buck 16dbdf29cd Screenshot command and other small improvements 9 лет назад
  Thomas Buck 60df802f2a Use Console as Stream everywhere 9 лет назад
  Thomas Buck b1fb7c9965 Removed vec_t typedefs 10 лет назад
  Thomas Buck 6dc20b08d4 Whoopsy 10 лет назад
  Thomas Buck 129604f2cf Improved Windows support 10 лет назад
  Thomas Buck a74c620a72 loadImage(), move command 10 лет назад
  Thomas Buck 8e09359af3 TextureManager using vector, now also global service 10 лет назад
  Thomas Buck e088c8ebcd Compiles in Ubuntu 14.04 with gcc 10 лет назад
  Thomas Buck 436f04fd10 unsigned char instead of float for colors 10 лет назад