53 次程式碼提交 (8ebbd705a4f899ab0c094ddd6cd7f47e67061150)

作者 SHA1 備註 提交日期
  Thomas Buck 8ebbd705a4 Main menu rewrite as imgui window 9 年之前
  Thomas Buck f7cbc216ce Using float for font colors. Better controller mapping. 9 年之前
  Thomas Buck 917e1b47ed Removed unused stuff [skip ci] 9 年之前
  Thomas Buck 9e759a7937 Added support for TR1 levels 9 年之前
  Thomas Buck accd3ea4e8 Render into textures, camera room tracking & target UI (all non-working) 9 年之前
  Thomas Buck dfbc01cc42 TR3 level loader, assert macros 9 年之前
  Thomas Buck 9dd7432bfd Imgui update, controller & camera movement improvements. 9 年之前
  Thomas Buck 2382ecf1f8 Return of (animated) textile and sprite viewer 9 年之前
  Thomas Buck 6282248c71 Fixed texture viewer, updated imgui again 9 年之前
  Thomas Buck e3b087062f Updated imgui 9 年之前
  Thomas Buck 0d31c3b41a Support for Room Sprites 9 年之前
  Thomas Buck 09b15dddcd Format code [skip ci] 9 年之前
  Thomas Buck 71bf2febc7 Back face culling, log levels, clipboard support. 9 年之前
  Thomas Buck 29ca435f21 Debug info now displayed as imgui overlay 9 年之前
  Thomas Buck 3c66d229bf Now using stb_truetype instead of SDL2-TTF. 9 年之前
  Thomas Buck e2f3ea30ad TextureManager is now completely static. 9 年之前
  Thomas Buck 63e5a0b55f Performance boost by storing data in GL buffers directly 9 年之前
  Thomas Buck 28c15c890e Menu background now chosen randomly 9 年之前
  Thomas Buck 39b0ffac3b Using stb_image, stb_image_write. New imgui version. 9 年之前
  Thomas Buck b2436b7de4 RunTime now static. StaticMesh displays bounding boxes. 9 年之前
  Thomas Buck 6625071dfd Render StaticModels 9 年之前
  Thomas Buck ff5b921c84 Mesh now RoomMesh, _fixed_ texture bleeding 9 年之前
  Thomas Buck 5a95f1c49f Camera movement, first Mesh drawing 9 年之前
  Thomas Buck c2db7bcfbd Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib. 9 年之前
  Thomas Buck 448783e71a Continued work on new Mesh implementation 9 年之前
  Thomas Buck 00706b69ab LoaderTR2 loads Moveables and Entities 9 年之前
  Thomas Buck 741083b757 Fixed indent [skip ci] 9 年之前
  Thomas Buck bd24c36a7f Added SoundManager 9 年之前
  Thomas Buck 1c6648ddbf LoaderTR2 supports Animated Textuers 9 年之前
  Thomas Buck def2a75125 textile triangle display 9 年之前
  Thomas Buck 6aa059cc91 LoaderTR2 tries to load object textures 9 年之前
  Thomas Buck e968717184 Added texture viewer 9 年之前
  Thomas Buck 60c217d16a TextureManager now has independent storages 9 年之前
  Thomas Buck 65be6f0114 Fixed wireframe background color 9 年之前
  Thomas Buck e83305bc8e Auto code indentation [skip ci] 9 年之前
  Thomas Buck f00fb80309 Split Log class from Console 9 年之前
  Thomas Buck d64eac9034 Fixed imgui rendering 9 年之前
  Thomas Buck 53919aa554 Removed OpenRaider class, added RunTime class 9 年之前
  Thomas Buck 1bb089c311 imgui integration working more or less 9 年之前
  Thomas Buck ae635bd43a Moved getX() methods [skip ci] 9 年之前
  Thomas Buck 6541e0c674 Removed C-Style string handling code. 9 年之前
  Thomas Buck 16dbdf29cd Screenshot command and other small improvements 9 年之前
  Thomas Buck 60df802f2a Use Console as Stream everywhere 9 年之前
  Thomas Buck b1fb7c9965 Removed vec_t typedefs 10 年之前
  Thomas Buck 6dc20b08d4 Whoopsy 10 年之前
  Thomas Buck 129604f2cf Improved Windows support 10 年之前
  Thomas Buck a74c620a72 loadImage(), move command 10 年之前
  Thomas Buck 8e09359af3 TextureManager using vector, now also global service 10 年之前
  Thomas Buck e088c8ebcd Compiles in Ubuntu 14.04 with gcc 10 年之前
  Thomas Buck 436f04fd10 unsigned char instead of float for colors 10 年之前