97 Révisions (9121091e5eeff4787d6f084e859e8199f67a9909)

Auteur SHA1 Message Date
  Thomas Buck 9121091e5e No longer including gl.h globally, renamed own assert. il y a 9 ans
  Thomas Buck 0e0c0947a7 Now v0.1.4. New Readme. Updated docs. il y a 9 ans
  Thomas Buck 8ebbd705a4 Main menu rewrite as imgui window il y a 9 ans
  Thomas Buck 9e759a7937 Added support for TR1 levels il y a 9 ans
  Thomas Buck dfbc01cc42 TR3 level loader, assert macros il y a 9 ans
  Thomas Buck 187855894f Controller menu navigation & limit camera rotation il y a 9 ans
  Thomas Buck 6c6d49f2ee Started work on Entity system il y a 9 ans
  Thomas Buck 71bf2febc7 Back face culling, log levels, clipboard support. il y a 9 ans
  Thomas Buck 29ca435f21 Debug info now displayed as imgui overlay il y a 9 ans
  Thomas Buck e2f3ea30ad TextureManager is now completely static. il y a 9 ans
  Thomas Buck 98199883db Fixed window resizing and initial camera offset. il y a 9 ans
  Thomas Buck b2436b7de4 RunTime now static. StaticMesh displays bounding boxes. il y a 9 ans
  Thomas Buck f41562f7f2 Windowing classes now static. Tried to clamp camera rotation. il y a 9 ans
  Thomas Buck a2bed57177 Controller support, Camera Quaternion il y a 9 ans
  Thomas Buck 21d2478397 Added basic view frustum culling il y a 9 ans
  Thomas Buck 6625071dfd Render StaticModels il y a 9 ans
  Thomas Buck 014962658a Room Mesh displayed more or less correctly il y a 9 ans
  Thomas Buck 5a95f1c49f Camera movement, first Mesh drawing il y a 9 ans
  Thomas Buck c2db7bcfbd Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib. il y a 9 ans
  Thomas Buck 8e2118188c LoaderTR2 loads most parts of the Rooms il y a 9 ans
  Thomas Buck 2c82d21373 LoaderTR2 tries to load Meshes and StaticMeshes il y a 9 ans
  Thomas Buck 00706b69ab LoaderTR2 loads Moveables and Entities il y a 9 ans
  Thomas Buck 42a23d13d0 Sprite support in LoaderTR2 and UI il y a 9 ans
  Thomas Buck ad4fa38113 Rewrote OpenAL, SoundManager, added system folder il y a 9 ans
  Thomas Buck bd24c36a7f Added SoundManager il y a 9 ans
  Thomas Buck bdc9462674 Added sound debug UI, removed sound command il y a 9 ans
  Thomas Buck def2a75125 textile triangle display il y a 9 ans
  Thomas Buck c3c681e66f LoaderTR2 starts filling Rooms il y a 9 ans
  Thomas Buck e968717184 Added texture viewer il y a 9 ans
  Thomas Buck 60c217d16a TextureManager now has independent storages il y a 9 ans
  Thomas Buck e83305bc8e Auto code indentation [skip ci] il y a 9 ans
  Thomas Buck cb8108aed5 Console now made with imgui il y a 9 ans
  Thomas Buck f00fb80309 Split Log class from Console il y a 9 ans
  Thomas Buck 53919aa554 Removed OpenRaider class, added RunTime class il y a 9 ans
  Thomas Buck 1bb089c311 imgui integration working more or less il y a 9 ans
  Thomas Buck ae635bd43a Moved getX() methods [skip ci] il y a 9 ans
  Thomas Buck 3c90bc49a8 Created UI windowing interface il y a 9 ans
  Thomas Buck a50a50ef23 Slight improvements in new Loader il y a 9 ans
  Thomas Buck de2306f27a Trying out new Loader il y a 9 ans
  Thomas Buck 16dbdf29cd Screenshot command and other small improvements il y a 9 ans
  Thomas Buck 60df802f2a Use Console as Stream everywhere il y a 9 ans
  Thomas Buck 604539e334 Fixed many 64 to 32 bit warnings il y a 10 ans
  Thomas Buck 93a88bc275 Missing cstring include il y a 10 ans
  Thomas Buck b1fb7c9965 Removed vec_t typedefs il y a 10 ans
  Thomas Buck a74c620a72 loadImage(), move command il y a 10 ans
  Thomas Buck 8e09359af3 TextureManager using vector, now also global service il y a 10 ans
  Thomas Buck 8fbca37731 Created StaticMesh class il y a 10 ans
  Thomas Buck afad81a858 Moved methods from World into Room. il y a 10 ans
  Thomas Buck 7e59ba5f3f Started using Strings and Streams. il y a 10 ans
  Thomas Buck ffd928a508 Fixed Lara no longer rotating with camera il y a 10 ans