97 Commits (9121091e5eeff4787d6f084e859e8199f67a9909)

Auteur SHA1 Bericht Datum
  Thomas Buck 9121091e5e No longer including gl.h globally, renamed own assert. 9 jaren geleden
  Thomas Buck 0e0c0947a7 Now v0.1.4. New Readme. Updated docs. 9 jaren geleden
  Thomas Buck 8ebbd705a4 Main menu rewrite as imgui window 9 jaren geleden
  Thomas Buck 9e759a7937 Added support for TR1 levels 9 jaren geleden
  Thomas Buck dfbc01cc42 TR3 level loader, assert macros 9 jaren geleden
  Thomas Buck 187855894f Controller menu navigation & limit camera rotation 9 jaren geleden
  Thomas Buck 6c6d49f2ee Started work on Entity system 9 jaren geleden
  Thomas Buck 71bf2febc7 Back face culling, log levels, clipboard support. 9 jaren geleden
  Thomas Buck 29ca435f21 Debug info now displayed as imgui overlay 9 jaren geleden
  Thomas Buck e2f3ea30ad TextureManager is now completely static. 9 jaren geleden
  Thomas Buck 98199883db Fixed window resizing and initial camera offset. 9 jaren geleden
  Thomas Buck b2436b7de4 RunTime now static. StaticMesh displays bounding boxes. 9 jaren geleden
  Thomas Buck f41562f7f2 Windowing classes now static. Tried to clamp camera rotation. 9 jaren geleden
  Thomas Buck a2bed57177 Controller support, Camera Quaternion 9 jaren geleden
  Thomas Buck 21d2478397 Added basic view frustum culling 9 jaren geleden
  Thomas Buck 6625071dfd Render StaticModels 9 jaren geleden
  Thomas Buck 014962658a Room Mesh displayed more or less correctly 9 jaren geleden
  Thomas Buck 5a95f1c49f Camera movement, first Mesh drawing 9 jaren geleden
  Thomas Buck c2db7bcfbd Moving to OpenGL 3.3 core. Depending on GLM. Removed old level reader, old math lib. 9 jaren geleden
  Thomas Buck 8e2118188c LoaderTR2 loads most parts of the Rooms 9 jaren geleden
  Thomas Buck 2c82d21373 LoaderTR2 tries to load Meshes and StaticMeshes 9 jaren geleden
  Thomas Buck 00706b69ab LoaderTR2 loads Moveables and Entities 9 jaren geleden
  Thomas Buck 42a23d13d0 Sprite support in LoaderTR2 and UI 9 jaren geleden
  Thomas Buck ad4fa38113 Rewrote OpenAL, SoundManager, added system folder 9 jaren geleden
  Thomas Buck bd24c36a7f Added SoundManager 9 jaren geleden
  Thomas Buck bdc9462674 Added sound debug UI, removed sound command 9 jaren geleden
  Thomas Buck def2a75125 textile triangle display 9 jaren geleden
  Thomas Buck c3c681e66f LoaderTR2 starts filling Rooms 9 jaren geleden
  Thomas Buck e968717184 Added texture viewer 9 jaren geleden
  Thomas Buck 60c217d16a TextureManager now has independent storages 9 jaren geleden
  Thomas Buck e83305bc8e Auto code indentation [skip ci] 9 jaren geleden
  Thomas Buck cb8108aed5 Console now made with imgui 9 jaren geleden
  Thomas Buck f00fb80309 Split Log class from Console 9 jaren geleden
  Thomas Buck 53919aa554 Removed OpenRaider class, added RunTime class 9 jaren geleden
  Thomas Buck 1bb089c311 imgui integration working more or less 9 jaren geleden
  Thomas Buck ae635bd43a Moved getX() methods [skip ci] 9 jaren geleden
  Thomas Buck 3c90bc49a8 Created UI windowing interface 9 jaren geleden
  Thomas Buck a50a50ef23 Slight improvements in new Loader 9 jaren geleden
  Thomas Buck de2306f27a Trying out new Loader 9 jaren geleden
  Thomas Buck 16dbdf29cd Screenshot command and other small improvements 9 jaren geleden
  Thomas Buck 60df802f2a Use Console as Stream everywhere 9 jaren geleden
  Thomas Buck 604539e334 Fixed many 64 to 32 bit warnings 10 jaren geleden
  Thomas Buck 93a88bc275 Missing cstring include 10 jaren geleden
  Thomas Buck b1fb7c9965 Removed vec_t typedefs 10 jaren geleden
  Thomas Buck a74c620a72 loadImage(), move command 10 jaren geleden
  Thomas Buck 8e09359af3 TextureManager using vector, now also global service 10 jaren geleden
  Thomas Buck 8fbca37731 Created StaticMesh class 10 jaren geleden
  Thomas Buck afad81a858 Moved methods from World into Room. 10 jaren geleden
  Thomas Buck 7e59ba5f3f Started using Strings and Streams. 10 jaren geleden
  Thomas Buck ffd928a508 Fixed Lara no longer rotating with camera 10 jaren geleden